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cpponrails

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Anti-Social Media? This App Tells You Where Your Friends Won't Be

abcnews.go.com
2 points·by cpponrails·4 anni fa·0 comments

Pix 2203.30: Export to C++, UI changes and more

devblogs.microsoft.com
1 points·by cpponrails·4 anni fa·0 comments

Learn 3D Computer Graphics Programming from scratch

pikuma.com
72 points·by cpponrails·4 anni fa·10 comments

Raytraced Global Illumination Denoising

interplayoflight.wordpress.com
2 points·by cpponrails·4 anni fa·0 comments

Retro Game Consoles for Programmers

pikuma.com
2 points·by cpponrails·4 anni fa·0 comments

DeepMind’s new AI gives historians a powerful new tool to interpret the past

arstechnica.com
7 points·by cpponrails·4 anni fa·1 comments

Scientists claim hairy black holes explain Hawking paradox

bbc.co.uk
3 points·by cpponrails·4 anni fa·0 comments

Physicists find evidence of electron correlation in material for the first time

phys.org
3 points·by cpponrails·4 anni fa·0 comments

The sophisticated tech predicting if an advert will work

bbc.co.uk
1 points·by cpponrails·4 anni fa·0 comments

What is the right level of specialization? For data teams and anyone else

erikbern.com
1 points·by cpponrails·4 anni fa·0 comments

comments

cpponrails
·4 anni fa·discuss
Well in his defense, Cherno's goal is to build a game engine and a physics engine is a monster topic that would probably need many more hours of youtube content, which is not great for Youtube algorithm, and he did the same with the ECS code where he basically just included and used the EnTT library to handle ECS data structures. Besides that, there are already many books that cover the topic of physics engines. Why would he spend time doing that?
cpponrails
·4 anni fa·discuss
I played Age of Empires. Is AoE considered isometric?