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durhamg

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durhamg
·5 mesi fa·discuss
This sounds exactly like Claude wrote it. I've noticed Claude saying "genuinely" a lot lately, and the "real killer feature" segue just feels like Claude being asked to review something.
durhamg
·11 mesi fa·discuss
I made a planetoid Minecraft demo back in the day, but I left the planet as a cube. Each cube had a defined gravity direction, so you could rig it so that no matter what face you were on, gravity pointed "down". Having gravity be a customizable per cube allowed for cool things like having the center of the planet have reversed gravity, so if you dug too deep you'd find a cavern and could walk on the inner surface of the planet , effectively upside down. Or you could have two planets near each other and build upwards until you entered the others gravity well. I also added portals, so you could even jump through a portal fast enough to get thrown up to a neighbouring planet.

Obligatory awkward demo: https://youtu.be/PDZGzL4GRF0?si=K9vfMhbcg5Vvd1_A