Oh, Roblox by far and away is worse than Apple. But also, Facebook is pretty clearly implicated in a genocide in Myanmar. It's difficult for me to put any genocide in a bucket less important than some kids being put into out-groups.
> Apple walling off iMessage, giving the impression that Apple phones were high technology, and interacting with peasant androids is what made group chats fragment and pictures and videos look like trash.
Which lawsuit PDF related specifically to iMessage interacting with Android was mentioned in this comment? I see a comment about RCS.
Now, maybe you are right, maybe I narrowly interpreted RCS in iMessage to mean chat bubbles, and there's a wider interpretation. Even still, there's no possible way that's the singular most evil thing tech has ever done. The OP is free to be anti-Apple, more power to them, but like, let's be real about levels of evil.
> Also, bringing up IBM, Microsoft or Facebook is "whataboutism".
It's absolutely not whataboutism. The claim the OP made was about Big Tech broadly. Bringing in examples of Big Tech doing evil things is a direct and appropriate rebuttable to the argument that Big Tech doesn't do evil things.
That's not what the parent is asking. The OP said it was the most evil ever done.
Big Tech does predatory and evil stuff all the time. That's not what's being claimed. The OP is claiming that this specific thing is the worst, the singular event that is above and beyond all others.
> I don't think any big tech company has ever done anything as evil and predatory as Apple walling off iMessage
I think you might be living in a bubble, if this is the "most evil" thing you have heard of a big tech company doing. Go read up on IBM's history, especially in the 30s and 40s. Or a more contemporary example, read up on Embrace, Extend, Extinguish. Or Amazon's mistreatment of workers in both corporate and warehouse settings. Or Meta scraping data off your devices without permission to train AI.
And, though I know some folks here disagree, plenty of people around the world believe what's happening in Gaza is a genocide, and Big Tech has materially contributed to making it happen. Or, if you want another example of human cost, talk about how resources for electronics are mined, or how electronics are manufactured.
Saying, "the most evil thing big tech has ever done is make some chat bubbles blue" puts a whole lot of human lives below the color of some chat bubbles.
You can think Apple did a really bad thing by doing that, that's fine. No complaints. But to call it the most evil thing ever done erases an incalculable amount of human suffering.
> the claim that the internet descended into surveillance capitalism because of the walled garden approach of the App Store
I did not read this claim. I read the claim that Apple's approach unevenly benefits companies that engage in surveillance capitalism. No one's ad revenue, for instance, must pay a 30% cut of their revenue.
You are making an argument (and then arguing against it) that Proton did not make, as far as I can read.
> if you make the platform that others run on and which creates entirely new economies and allows businesses to thrive, don’t you get to define the constraints that you want since it’s _your_ platform?
I don't think you do. We constrain what companies are permitted to do all the time. Apple must abide by regulatory constraints first, and then they can add the additional constraints they like.
A simple test -- could Apple say, "Everyone is allowed to use Messages, except Hindus"? It's their platform, don't you get to define the constraints because it's your platform? No, we've collectively decided that kicking some people out based on certain characteristics is generally bad.
Exactly this. It's not that it's a difficult problem, but it is a high mass-budget problem. Which makes it an expensive problem. Which makes it a difficult problem.
> Are you saying that, irrespective of the chance of being caught and convicted, and of the severity of the likely punishment, the likelihood of someone committing a crime is constant?
I'm saying that prison sentences are not a deterrent to crime, and, in fact, increase the amount of crime done. Research has consistently shown that the threat of being caught is considerably higher deterrent than prison time, and that harsh sentences don't influence behavior:
> That has nothing to do with the point I made, which was about people becoming criminals.
We are discussing crime. Which has a total sum. You can reduce that sum by preventing people from being criminals or you can reduce that sum by reforming criminals. I believe you need both. So it is important to remember that prisons negatively contribute to reforming people, increasing total crime, while research shows they don't contribute to preventing people from being criminals.
We need other systems, systems that prevent people from becoming criminals AND reduce the likelihood of re-offending if they do.
Your claim that prisons reduce the likelihood of the population at large is not obvious on its face, as the US has very high rate of incarceration, but still has moderately high crime rates. Can you supply some data?
Police reports aren't the only source of data. If this was a widespread impact then there would be other sources of data that could be used to build this case.
Additionally, we cannot make policy decisions on "just trust me, my friend said...". Maybe we can't get a perfect signal, but if you are going to challenge the prevailing data, I expect you to bring something novel beyond vibes. It doesn't have to be perfect, but a single anecdote plus "I believe it" is not sufficient to oppose what the data we do have is consistently saying -- crime is lower in Seattle, and has been consistently lowering over time.
Steam favorability percentages are famously vulnerable to review bombing. HW3 got swept up in culture war nonsense around LGBTQ representation.
I'm a hardcore Homeworld fan. I've run campaigns of their TTRPG, modeled their ships, played the old games to death. I found my own experience with 3 to be "mixed", it's hardly the best entry in the series, but the reviews absolutely are artificially low due to brigading.
Aside, an unoptimized game is actually one I'd want included in my benchmark. Games that have the teams and budgets to really polish will likely perform well no matter what. But how does OS level changes affect those other games, games where the developers didn't put in the care? Does one OS make those games worse? Or does it help with the shortcomings? It's valuable to have entries like that in your dataset.
Putting poor, desperate people in jail isn't going to solve the systemic issues that create poor, desperate people.
Locking up people for petty theft is almost certainly FAR more expensive than the cost of the materials being stolen. It costs tens of thousands to hundreds of thousands of dollars to house an inmate every year, to say nothing of the damage it causes that inmate. Prisons make criminals more likely to commit crime in the future.
A person would have to be stealing like 40 bottles of mouthwash every single day for it to be cheaper to jail an inmate rather than just replace the mouthwash for the business. Cases like that also clog the justice system and prevent solving more serious crimes, deplete shared resources like police and public defenders, and overcrowd prisons.
Even if you aren't a prison abolitionist like me, surely the rational approach here isn't "Pay more and increase the likelyhood the petty criminal becomes a serious criminal". It just makes zero rational sense to try and solve the issue that way.
You have any data to support that? I've lived in Seattle for 40 years, and crime here is way less of a concern now than it ever has been. Especially violent crime.
My experience also seems to match statistics. So, it would seem that your friend's experience might be the outlier -- I'm not saying they are wrong, I'm saying their experience doesn't match the data and there's at least one anecdote (mine) that runs counter to their anecdote. Seems like a good opportunity to try and find data that supports your hypothesis?
I most certainly cannot deduct housing, food, entertainment, vacations, or large purchases.
> The problem is that we obviously can't let you deduct everything, because if you can deduct everything there would be nothing to tax, aside from savings.
This is the point the parent poster is making. We say that it's ok for corporations to deduct everything, but not the people? Why are we ok with that?
Scriptable Objects are exactly what I would use in this case. There's even a whole host of fancy tools to work with them and import/export to csv or other file formats.