I'm going to go out on a limb and say you don't own a modern VR headset ?
Although, you still could and have this opinion I'm just curious.
Honestly even if you don't own one I'm not saying we should dismiss your opinion. Honestly it arguably means more or I should say could mean more.
The thing that sticks out to me is, do you think these are good arguments for "games won't grow" or "Vr usage won't grow" ?
I'm thinking about when video games first were gaining popularity since it's a really good comparison imo.
~ * tv/game eye problems
~ * limited controls
~ * very crude interfaces
~ * expensive hardware (thinking of original pc games to even the N64 $100+)
So if we're not close to the ideal then it's not worth it ? "Matrix days is a long way off.", yeah it probably is... so ?
If you want VR of today or even in 5 years to be the "Matrix" or the holy grail of VR then yes you will be dissapointed.
All that to say this hypothesis you're proposing : "Vr won't grow a whole lot because we're far away from the Matrix vr experience" is not totally unreasonable but I personally think it's really weak and historically proven wrong in so many industries.
Although, you still could and have this opinion I'm just curious.
Honestly even if you don't own one I'm not saying we should dismiss your opinion. Honestly it arguably means more or I should say could mean more.
The thing that sticks out to me is, do you think these are good arguments for "games won't grow" or "Vr usage won't grow" ?
I'm thinking about when video games first were gaining popularity since it's a really good comparison imo.
~ * tv/game eye problems ~ * limited controls ~ * very crude interfaces ~ * expensive hardware (thinking of original pc games to even the N64 $100+)
So if we're not close to the ideal then it's not worth it ? "Matrix days is a long way off.", yeah it probably is... so ?
If you want VR of today or even in 5 years to be the "Matrix" or the holy grail of VR then yes you will be dissapointed.
All that to say this hypothesis you're proposing : "Vr won't grow a whole lot because we're far away from the Matrix vr experience" is not totally unreasonable but I personally think it's really weak and historically proven wrong in so many industries.