this is because improving your rank at hearthstone is a matter of playing as many viable games as possible. the outcome of most matches is mostly dependent on randomness as opposed to player error. The largest source of randomness being the order of card draw, which can turn around a highly favorable or unfavorable matchup between decks.
the actions of players have very little impact in hearthstone. in a typical game, the player is presented with somewhere about 2-7 choices every round (increasing in the late-game as the board becomes more full) and most of them are obviously good or obviously bad.
my point is that while being top 95% in most tasks is a matter of practice/repetition in new situations to build skill, achieving legend in hearthstone- while it might require you to build some minimal amount of skill in guessing what cards your opponent has, or estimate the odds of drawing a given card in the next few rounds the difficulty of the game will quickly drop off due to it's low "skill ceiling"- is mostly about repetition for the sake of reaching 15,10,and 5 rank level checkmarks.
hearthstone is a card game played by blizzard, the objective of the game being to make as much money as possible over the course of it's lifespan. the current meta in collectable card games is to make players believe that their actions have consequences over a randomized card game, and that their invaluable collections will continue to exist when blizz unplugs the servers after it stops making money for them.
the actions of players have very little impact in hearthstone. in a typical game, the player is presented with somewhere about 2-7 choices every round (increasing in the late-game as the board becomes more full) and most of them are obviously good or obviously bad.
my point is that while being top 95% in most tasks is a matter of practice/repetition in new situations to build skill, achieving legend in hearthstone- while it might require you to build some minimal amount of skill in guessing what cards your opponent has, or estimate the odds of drawing a given card in the next few rounds the difficulty of the game will quickly drop off due to it's low "skill ceiling"- is mostly about repetition for the sake of reaching 15,10,and 5 rank level checkmarks.
hearthstone is a card game played by blizzard, the objective of the game being to make as much money as possible over the course of it's lifespan. the current meta in collectable card games is to make players believe that their actions have consequences over a randomized card game, and that their invaluable collections will continue to exist when blizz unplugs the servers after it stops making money for them.