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hvidevold

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Submissions

The End of Almost All Suffering

1 points·by hvidevold·3 anni fa·0 comments

Show HN: Abstract coding using GPT 4

github.com
2 points·by hvidevold·3 anni fa·0 comments

Show HN: Moonfisher Web Game

emnh.no
4 points·by hvidevold·4 anni fa·0 comments

Show HN: 1500 Curated RPG Icons (Stable Diffusion, Public Domain)

github.com
4 points·by hvidevold·4 anni fa·0 comments

Show HN: Stable Diffusion RPG game art

opengameart.org
1 points·by hvidevold·4 anni fa·0 comments

Show HN: Rogue Likes (Pixel Art Ranking Webapp)

github.com
2 points·by hvidevold·4 anni fa·1 comments

Show HN: Match 3 RPG

emh.lart.no
1 points·by hvidevold·4 anni fa·2 comments

Explode the Dragon Demo

youtube.com
1 points·by hvidevold·4 anni fa·0 comments

Show HN: Happy New Year Prodecural Art Generator

emnh.github.io
1 points·by hvidevold·5 anni fa·0 comments

Show HN: Tsunami

shadertoy.com
2 points·by hvidevold·5 anni fa·0 comments

Show HN: Shapes of Light and Magic (Open Source Tower Defense Game in Unity)

github.com
1 points·by hvidevold·5 anni fa·0 comments

Show HN: Dance of Cubes (Cellular Automaton Game) on Steam

store.steampowered.com
3 points·by hvidevold·5 anni fa·0 comments

Show HN: Dance of Cubes WebGL2 Game

emh.lart.no
1 points·by hvidevold·5 anni fa·0 comments

Show HN: Game of Cubes Complex Behaviour

youtube.com
1 points·by hvidevold·5 anni fa·0 comments

Show HN: Fast Connected Components for 6x12 bitboard

tech.io
3 points·by hvidevold·5 anni fa·0 comments

Show HN: Fast 15x15 bit grid BFS: breadth first search

tech.io
3 points·by hvidevold·5 anni fa·0 comments

Show HN: Reverse Image Search for OpenGameArt using pinecone.io

emh.lart.no
1 points·by hvidevold·5 anni fa·0 comments

WebGL Fluid Dynamics: Reintegration Tracking

michaelmoroz.github.io
1 points·by hvidevold·5 anni fa·0 comments

comments

hvidevold
·3 anni fa·discuss
Made this using the tool: https://github.com/emnh/mantary-platformer/blob/main/mantary...

I used the website, downloaded the mp4 and postprocessed to walk in place using a shell script: https://github.com/emnh/mantary-platformer/blob/main/animscr...

The character was generated using stable diffusion.
hvidevold
·4 anni fa·discuss
True. Unity WebGL does not work on mobile. It's possible to compile it to an iOS or Android app though, but I don't plan to currently.
hvidevold
·5 anni fa·discuss
Ahh ok it's at number one for me "Show HN: Reverse Image Search for OpenGameArt using pinecone.io" 36 days ago. Anyway, it's not important.
hvidevold
·5 anni fa·discuss
Ok done :)
hvidevold
·5 anni fa·discuss
Yes true, but also a submission, see https://news.ycombinator.com/submitted?id=hvidevold :)
hvidevold
·5 anni fa·discuss
That's cool. I am the author :) . Actually I submitted a direct link to the search a month ago, but didn't get any upvotes. So I'm happy that I got some now with the write-up :)
hvidevold
·5 anni fa·discuss
After reading this comment I made an image search engine for OpenGameArt using pinecone.io today: https://emh.lart.no/ogasearch/?imsi=dungeon%20crawl%20monste...