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jacquesc

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jacquesc
·5 anni fa·discuss
Basically, no. I'm not OK with it
jacquesc
·5 anni fa·discuss
It's really tricky when you end up using libraries 4 levels deep, and never consciously chose something.

Looking at one of our production projects, we use colors via: "css-loader" -> "cssnano" -> "svgo" -> "colors"

I wish I could say I spent the hours to go line by line through every dependency of our app. But that wouldnt leave much time for anything else.
jacquesc
·7 anni fa·discuss
I'll upvote every one of these stories. I have a macbook pro and use external keyboard 95% of the time. But the built in one (and touchbar) is awful. Maybe someone at Apple will read hacker news someday and realize it.

Or not and I'll just keep using this piece of crap. C'est la vie
jacquesc
·7 anni fa·discuss
Loved this post. But I'd recommend to not try this at home. You'll end up spending way too much money, and wasting way too much time.

Just grab a PC or console for gaming. Trying to game on a Mac is just swimming upstream, without the payoff. Apple does not want you.
jacquesc
·8 anni fa·discuss
Glad to see they're moving beyond Cordova's main issue: trying to fully automate the native build processes with disastrous results.

I am perfectly happy opening up Xcode to build and configure. Same with Android Studio. Trying to find a "Cordova solution" to very common build tasks was a continual nightmare for me.

I ended up just switching to React Native to wrap a progressive web app. It makes no sense since I'm only using a single React component (UIWebView), but the build / deploy process was just so much easier to manage than the mess of Cordova scripts and outdated/broken plugins.