> In this article, you will learn top 6 open source authorization libraries ant <-- their key factors that you should consider when choosing an authorization library.
I used to not drink coffee, joined the high-end VFX industry, started to drink a lot, e.g., 3 big dark mugs at work each day. We had top-of-the-line espresso machines and great coffee so it was easy. Something I noticed is that on weekends, I had systematically huge migraines, those were soothed by drinking more coffee...
The issue is that caffeine has a vaso-constricting effect on blood vessels [1], which then, when they re-expand by lack of caffeine creates the migraines.
One day, I decided to stop, I had an horrible week, constant migraines, it eventually stopped and I never really had coffee since then. Only 2 times during conditions where I needed which added the benefit that the caffeine had a really strong effect then.
I'm certainly missing the taste and ritual, so I replaced coffee with green tea, not as good but no migraines!
It absolutely depends on what you do, for any work involving computer imagery, a dark surround, i.e., dark UI, around the area of interest, e.g., 3D Viewport, 2D Canvas is a must so that to not bias the work. This one of the main reason why Adobe Photoshop, Adobe Lightroom, Autodesk Maya, Blender, The Foundry Nuke, Autodesk Flame, Baselight Filmlight, etc... all have dark themed UI.
ACES 1.x was quite old and released at a time where HDR displays were pretty much non-existent. ACES 2.x is not perfect but trying to provide display rendering transforms that hit contradictory requirements is really hard, e.g., need to have a really nice rolloff and desaturation towards white whilst being able to reach corners of the gamut.