Not to mention that even the utility function of the "millenials dilemma" makes no sense here, it's not even consistent like it has to be. What it represents here?
- More wealth is better? Then 0/10 for chill/work maybe is ok, but it make no sense to have 8/8 for chill/chill.
- More fun is better? Then 8/8 is ok, but it makes no sense to have 0/10 for chill/work.
- More fun in the near future is better? But it is clearly stated that fun will be unachievable in the game since work will prevail as the dominant position.
It is true. It is crucial to understand any kind of growth situation which are predominent in life. For instance, one of my friends who is a teacher wanted to explain sustainable development to his highschool students by showing the effect of cutting too much trees if this doesn't match the trees growing rate. He asked me to solve the not so trivial equations with a series and found myself returning to the same maths used for the interest computation.
Not also to mention something often oversight. An autonomous car can park far away from it's user, meaning we could drastically reduce de number of space taken by parking in the city. First, giving back this spaces to the people as green parks and services places. Second, lower one of the biggest problem in our current city: urban heat island.
I think the reasoning of the Fermi paradox is that "at some point in time" a distant civilization must have been using EM wave to communicate. Now, considering the number of planets, it must exists a civilization in the universe that sits at a distance that let us sense this EM dominated past. And this even if in their own local time, they use fancy new tech. Even if they were not trying to communicate with us per se. Their own radiation should be measured.
- More wealth is better? Then 0/10 for chill/work maybe is ok, but it make no sense to have 8/8 for chill/chill. - More fun is better? Then 8/8 is ok, but it makes no sense to have 0/10 for chill/work. - More fun in the near future is better? But it is clearly stated that fun will be unachievable in the game since work will prevail as the dominant position.