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liminal-dev

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Submissions

Longest Joke in the World

longestjokeintheworld.com
2 points·by liminal-dev·6 mesi fa·0 comments

The Mathematics of Catenary

alanzucconi.com
2 points·by liminal-dev·10 mesi fa·0 comments

Ask HN: What does a happy life look like to you?

2 points·by liminal-dev·10 mesi fa·4 comments

Tally Game

tally-game.com
2 points·by liminal-dev·11 mesi fa·1 comments

Tally

tally-game.com
4 points·by liminal-dev·11 mesi fa·1 comments

The most influential man on the Internet

maxread.substack.com
2 points·by liminal-dev·anno scorso·0 comments

Celeste Player Source Code

github.com
4 points·by liminal-dev·anno scorso·1 comments

Atypography

atypography.com
4 points·by liminal-dev·2 anni fa·0 comments

Godot for App Development

popcar.bearblog.dev
7 points·by liminal-dev·2 anni fa·2 comments

How do you choose where to be?

28 points·by liminal-dev·2 anni fa·36 comments

Storing Files in Chess Games [video]

youtube.com
1 points·by liminal-dev·2 anni fa·0 comments

comments

liminal-dev
·4 mesi fa·discuss
This post and the project README are obviously generated slop, which personally makes me completely skip the project altogether, even if it works.

If you want humans to spend time reading your prose, then spend time actually writing it.
liminal-dev
·4 mesi fa·discuss
This could actually be a good defense against all Claw-like agents making slop requests. ‘Poison’ the agent’s context and convince it to discard the PR.
liminal-dev
·5 mesi fa·discuss
Are you running NanoClaw or a different project?
liminal-dev
·5 mesi fa·discuss
Fighting games are too inaccessible for me. I just want to play about game with cool characters with sick abilities beating each other up (Skullgirls, Street Fighter, Tekken) but there’s always so much mental preparation and input memorization you have to go through just to have the slightest chance at winning/having fun. The problem is multiplied by the sheer number of characters you get to play as and against in these games.

The whole genre, in some ways, has felt like some gated community to me that’s closed for anyone not willing to pour in the hours to learn.
liminal-dev
·11 mesi fa·discuss
A daily number-tallying puzzle game created by a friend.
liminal-dev
·11 mesi fa·discuss
The Steam Deck runs games on a compatibility layer (Wine) and it’s an excellent console.
liminal-dev
·anno scorso·discuss
A sign of what's to come.
liminal-dev
·anno scorso·discuss
Looks like a great idea, but there doesn’t seem to be any way to try it for free, which is an immediate pass for me.
liminal-dev
·2 anni fa·discuss
This is what my head tells me to do - the heart disagrees.
liminal-dev
·2 anni fa·discuss
I see the same. Looks like a bug on HN’s side.
liminal-dev
·2 anni fa·discuss
I used to have goals. I’m a locally-known videogame developer. Throughout my childhood and into my 20s I thought videogames would be my ‘main thing’, but at around 25 I realized I’ve fallen out of love with the gamedev process (and no longer play games as well). This created an identity crisis, and since then I haven’t found a definite path that combines both money and passion.

Music is me trying new things. I love it, but often feel I’m not “playing my cards right” since being in school has nothing to do with software development, making money, or establishing deep, fulfilling relationships in my life (I live far away from the city I grew up in.)

All in all, it feels a lot like blind faith. It feels bad, since my peers seem to have their life paths ‘figured out’ to some extent.
liminal-dev
·2 anni fa·discuss
Very on-point. I’ve made some friends and amazing memories there, but overall the experience was lukewarm, and sometimes bad, in terms of everything you listed (curriculum, culture, location.)

My dilemma is mind vs heart - the mind knows I can learn anywhere and it’s time to move on, and the heart doesn’t want to ‘miss out’ on the memories I could make there next year.
liminal-dev
·2 anni fa·discuss
This looks great, but the web interface doesn’t scale correctly on Safari (using 100vh instead of 100dvh?) - any plans to fix the web UI, or for a mobile app?