Puzzarium (https://puzzarium.com), a platform for MMO-style logic puzzle games. I justed launched Every 5x6 Nonogram (sequel to Every 5x5), a collaborative game with the goal to solve every 5x6 nonogram puzzle board.
Every 5x5 Nonogram was a collaborative, realtime web game released earlier this year with the ambitious goal to (collectively) solve all ~25 million line-solvable nonogram puzzles.
This is Part 2 in a behind-the-scenes look at some of the challenges in creating a public web game that anyone could play.
I created Every 5x5 Nonogram, a web game where thousands of internet strangers collaborated to solve all ~25 million well-formed nonogram puzzles, about five months ago. Hundreds of thousands visited and it was briefly featured on Hacker News (https://news.ycombinator.com/item?id=44140918). I created part 1 of a technical behind-the-scenes covering the idea, architecture, and launch. It's on my patreon, but its free for all to view, if interested.