How do astronauts combat nausea in space? Practice. I personally don't expect a technical solution to this any time soon. We just have to acclimatize ourselves.
That's not what got me. I don't care about the brand too much, and most of the games I was interested in were supporting Oculus first.
When I read about Revive adding Vive support to Oculus games, I ordered a Vive as well and would keep whichever shipped first. Oculus had my order for 2 months and hadn't done anything; The Vive shipped within a week after putting in an order. That is what killed Oculus for me.
It's a personal project that the author didn't expect anyone would ever look at. He's also a journalist, not a software developer. It's an accomplishment that he had the determination to complete his project, even if it is rough around the edges.