I don't think a youtube video is the place to iron out edge cases. that's more a thing for regulators.
Requiring complex infrastructure with big ongoing costs, and requiring a constant income stream from consumers to support it is evidence that a game is a service and not a good, and as such there's no expectation of a perpetual license.
The fact remains people paid a one time fee to play the crew, and now you can't play it anymore, even offline. It was sold as a good, and not as a service.
Meanwhile other games with big offline and online components such as Elden Ring are completely playable offline, and mods already exist to allow online multiplayer without utilizing centralized servers. A discussion needs to happen about what is and isn't fraud.