For those that didn't read the thread - this is for the Svelte compiler, not the Svelte library. Users of Svelte will be unaffected and typedefs will still be available.
There's nothing in the article (if you read it) that tries to paint that narrative. As far as NYP goes, it's actually pretty mild and factual. I don't understand why so many commenters here are jumping at the chance to defend poor little Google from the evils of bad journalism.
Also how is
> Maybe there is a real issue but two suicides within such large number of employees isn’t really significant.
Suicide is tragic regardless of the circumstances, and it's a really bad take to try to minimize this because it's not statistically "significant" or "clickbait".
To me the more interesting question is: did Neanderthals value art?
Could argue all day about what is and isn't art and if they created artifacts that fit the definition, but what I'd really like to know is "did they appreciate things purely for aesthetics and cultural relevance, and not utility?"
Memoizing the callback prop only matters if you wrap the child component in "React.memo".
If you don't wrap the child component with "React.memo", every time the parent renders the child will render regardless of prop equality, even with memoized props/callbacks.
> Several thousand borrowers with older loans will also receive forgiveness through income-driven repayment (IDR) forgiveness, plus another 3.6 million borrowers will receive at least three years of additional credit toward IDR forgiveness, the Education Department said in a statement.
I think this is the actual news. Although it doesn't state what the selection process is.
Drawing on the Right Side of the Brain is the holy grail. I don't think you'll find a much better single "diy" resource. I don't think you need to follow it cover to cover, but it's a great reference resource to have and contains a lot of super valuable exercises and resources for drawing "the right way".
Honestly, I wouldn't spend money on instruction unless it's in person - drawing is ultimately about seeing and it's hard to instruct that online. Other tutorials/lessons tend to be about copying existing work rather than drawing from life, which is the foundation of all drawing/art skills.
Learn about the basic elements of art (line, shape, color, value, form, texture, and space) and the principles of design (balance, contrast, emphasis, movement, pattern, rhythm, unity) and look up exercises to practice them all.
Most people only care about "line" when drawing (forced perspective, outlining the subjects, etc). This is a trap. Think about "drawing through the object" (don't outline and then fill in later, etc) and utilizing all the other elements of art.
Draw still life setups/landscapes/people from real life. A lot. Do long drawing sessions (4+ hours with the same subject). Short time boxed ones (15 mins max, 30 mins max, etc). Draw the same setup every day for a week. Draw every day.
If you want to copy other works, start with copying drawings/sketches from the "masters".
If possible, find a group drawing class to get IRL feedback.
Once you do this for a year or two you should have a pretty good foundation for pretty much any drawing/painting discipline.
Ultimately it's about repeated practice. Make it a daily habit and you'll see big improvements.
Source: art school, drawing/painting for 15 years.
Same thing happened to me at my last company. I was over worked, wore too many hats, and was paid significantly less than my team mates who were more junior than I was (and had less responsibility). I had a handful of conversations that never amounted to anything. As soon as I put in my notice with a new offer in hand suddenly I was able to "set my price".
I left for other reasons as well, but it really shone a light on how management thought of ICs. Managers: proactively reward your ICs, don't wait until they're halfway out the door. I would honestly take a less aggressive adjustment in comp if it was done proactively, rather than waiting until I'm fed up and on my way out.
Yawn. Another "hot take" article that's really just pandering to the HN/"true hacker" crowd that romanticizes anything pre-Google. It's a pretty shallow article that just regurgitates the same old "money makes things evil" rhetoric and slams the big Z cause it's low hanging fruit.
I'd be much more interested in something that highlights or talks about what _is_ better about web 2.0 than meme-ing about "old web good, new web bad". This is just click bait dressed up as anti-establishment / edge-lord blog spam.
Admittedly I haven't followed Svelte super closely, but isn't "no JSX/TSX" kind of a major ideological point? From reading the intro docs, it seems like separation of js/css/html is a selling point. JSX/TSX would contradict that, no?
Just wondering if my read is correct or if there's some other reason it's been left off the table.
Also curious - I'm spinning up a small side project with Rust and Svelte. Was looking in Tauri as a replacement for Electron but wondering what other approaches people have worked with (assuming this is a cross platform desktop app, that is).
> You may be "anonymous" to fellow users, but not anonymous to authorities.
True, but this only matters to a very small percentage of its user base. A vast majority of people who use Reddit don't know or don't care about data collection. They only care if their friend/coworker/family can ID them from what they post.
>Reddit is 90% government, politics and new propaganda and 20% ads...
The front page/top posts, maybe. 90% of the content doesn't reach the top of /r/all though. And I don't know if I consider what is popular/part of the echo chamber as an 'ad'.
>Do you really think reddit in unprofitable?
Profitable or not, what's the difference? They've maintained a relatively ad free experience and don't expect you to 'pay to play'. Content isn't pay-walled. Yes they've made cosmetic changes to shift towards a more 'social-media' style experience, but the changes are not that bad and haven't drastically changed the user experience.
>Any garden variety forum is better than reddit.
This is personal and can't be claimed with any objectivity. You may find that certain nice forums offer you more value, personally, but that doesn't apply to everyone.
In my experience, whatever shortcomings Reddit has are greatly outweighed by the information and entertainment I've received.