Notes on writing a voxel game in Dyalog APLhomewithinnowhere.com3 points·by rak1507·4 mesi fa·0 comments
rak1507·8 mesi fa·discussIt seemingly takes a long time to write good software too, co-dfns is infinity+1 years in progress...
rak1507·9 mesi fa·discussThere's a difference between one line and short/terse/elegant. {m:(x,x)#til x*x; r:til[x]-x div 2; 2(flip r rotate')/m} generates magic squares of odd size, and the method is much clearer. This isn't even golfed as the variables have been left.
rak1507·5 anni fa·discusslol do you actually think people care about providing the 'best quality software they can create' https://www.npmjs.com/package/is-even etc