You did an excellent job with the website design. It's simple, sleek, and easy to navigate. I have a few suggestions for further improvement:
- Add Google Sign-In: This can streamline the authentication process, making it faster for users to sign up and log in, potentially increasing your user base.
- How It Works Section: The section looks great, but the background photos have high opacity, which makes it harder to appreciate the website's design and content. Reducing the opacity could enhance visibility.
I also have a question:
Can users upload a book (like a PDF) and read it together with friends?
Additionally, do you have a library section where people can access free books?
One more suggestion:
- You could create a widget that bloggers, influencers, and others can link to their Goodreads account (or manually add a list of books they've read). They can embed this widget on their website to showcase the number of books they’ve read or are currently reading. Goodreads offers a similar feature, but it's not very well designed, so improving the aesthetic appeal of your widget could be a great advantage.
I’d love to hear more details on how you envision it should be structured to better align with the overall educational journey. The reason I’m asking is that different countries have varying educational systems and curricula, and I’m not sure where you’re from. I’d really appreciate your thoughts on how it could be organized or adjusted to better suit kids at school.
Thank you for your comment. I actually appreciate receiving critical feedback like this.
Regarding the podcast, could you clarify why you see it as a red flag? In the same place where the podcast is available, it clearly states "Listen to our AI-generated podcast," and there's a note underneath specifying that the content is AI-generated. I believe anyone who listens would easily understand this, as there's nothing hidden.
There was absolutely no intent to mislead. Our goal was to enhance the landing page by offering content for those who prefer to listen to a summary of what the product offers.
As for the translations, I really appreciate your feedback. Could you please share which word specifically caused issues? We’ve tested several languages, and while the translations generally work well, they are AI-generated, so mistakes can happen. Knowing which part was off will help us improve it.
Regarding the use of Voiczy for language learning, we don’t promise that it can teach a language on its own. In fact, if you check our FAQ, we clearly state that no single tool or app can fully help someone master a language. Even professional tutors rely on a variety of materials and methods.
So what does Voiczy do? It helps children specifically with vocabulary building, immersing them in the target language so they can hear and gradually understand through consistent repetition.
I understand your concern about potential translation inaccuracies, especially in the Italian version, as you mentioned. I’ll review this issue to see what went wrong with the AI translator.
Thanks again for taking the time, and writing sharing your opinion.
Thanks for your comment. No, I haven't explored schools yet, and honestly, it wasn't something I had considered.
Could you explain how the U.S. school system works in this context? For example, can I reach out to public schools and ask them to share our product with their students if they find it helpful? Or are you referring to setting up an affiliate program with the schools?
I also have a few ideas for affiliate programs myself, but I'm holding off on them until we can refine the product further. We want to make it even more engaging and fun for kids, adding more words and expanding the vocabulary.
Thank you so much for your comment! I’m glad to hear that the website looks good.
As I’ve mentioned in previous comments, we built this out of necessity. Our son was speaking two languages at home by the age of 2 (at a level appropriate for his age), but he wasn't picking up Dutch in preschool. We tried several different methods and tools, but they were either too complicated or simply ineffective.
The main issue was that these tools weren’t leveraging the language our son already knew to help him progress further.
Since we were raising him bilingual, we often found ourselves translating words from one language to the other, which is a natural way for kids to learn. We wanted a tool that used this approach—connecting what they already know to the new language.
That’s why we built this tool, and it worked really well. In just a few days, he memorized words easily. The concept is simple, as explained in the video on the website: first, the word is pronounced in the child’s native language, then in the target language. Gradually, the native language is used less, and the focus shifts to the target language.
We’ve also included mini-games to keep kids engaged throughout the process.
As for Duolingo for kids, I’m not sure how effective it is for young children. Our focus is on ages 2-6, and our son didn’t benefit from Duolingo or a few other similar apps.
Every child learns differently, so what works for one may not work for another. But if you’re able, we’d love for you to give the tool another try. It’s not perfect. we’re a family-run website, just my wife and I, working on it in our free time. But your feedback means a lot to us, and we’re constantly improving based on it.
Thank you for your feedback! I understand I may have been too brief in my podcast-style summary. You're right that adding a disclaimer about AI-generated content would be necessary.
Regarding the polish looking website, did you mean the site should not be polished? We actually aimed to avoid a corporate feel by including personal stories on the homepage and emphasizing our "family-owned" status in several places.
I greatly appreciate your feedback as we're looking to improve the product and build user trust. Please share any additional thoughts you have.
I've just updated the podcast section with a title and description to clarify that it's AI-generated. While I believed it was evident, your point about explicit disclosure is valid and I'm glad I made that change.
Thank you so much for your feedback! I’ll work on incorporating your suggestion about skipping the "Say the word" game. I've already moved it to the last step of the demo since many users tend to deny microphone permissions.
As for the voices and translations, yes, both are AI-generated. AI has played a significant role in these areas.
Thanks again! Please, let me know if you had any other feedback. I'm listing comments to create a tasklist for myself to fix all these issues
Cartoons can also be beneficial. We've discussed various techniques with two experienced speech therapists, each with their own beliefs shaped by years of working with children facing language disorders or expat families encouraging their kids to speak.
One specialist advised limiting cartoons to a maximum of 20 minutes per day, while the other suggested cartoons could be quite effective. I believe expert opinions should vary depending on the case.
In general, I think Voiczy can have a greater impact than simply watching cartoons. When playing a game, children are more engaged, focusing on learning words to advance through the levels. This can motivate them to pay closer attention. While cartoons can help with listening and understanding concepts, they may not be the best option for developing speaking skills, as they don't offer much practice.
Apologies for this. I realize now that microphone access might be unnecessary for the demo. The issue is that we have a game requiring microphone use, where kids practice saying words aloud to help with memorization and pronunciation. For children, this is a crucial step in overcoming any shyness about speaking the language.
I’ll work on addressing this by making microphone access optional or removing that specific game from the demo entirely.
Thanks so much for sharing your feedback. I really appreciate it!
Thank you so much for your valuable feedback. You're absolutely right, and I really appreciate you sharing your thoughts with us.
I’ll work on addressing your points soon. Just a quick question: while adding a video is straightforward, for the actual "try demo," we need to gather the user’s native and target languages, as well as request microphone access later to provide an accurate demo.
In this case, what would you suggest? Should we demo a common language pair, like English to Spanish? Or should we avoid showing games that require microphone access in the demo to simplify the process?
With Voiczy, we recommend limiting sessions to 15-20 minutes per day. We plan to add more games in the future to make learning even more enjoyable. Given that children (and even adults) have short attention spans these days, consistent daily practice can make a significant difference over time. After a month or two, you’ll likely notice great progress!
We’ve seen excellent improvement with our son using Voiczy daily. Of course, we know we’re not perfect. We're just a small parent-run company. It’s just me, my partner, and our son, who happens to be our main tester! :)
I can’t say with 100% certainty that Voiczy is more valuable than Duolingo. Duolingo has years of experience and likely offers unique content—they're a large company with many resources.
However, Voiczy was born out of necessity. We tried Duolingo and other apps, but they didn’t suit our son’s needs. Every child has a different learning style. I encourage you to give Voiczy a try. We offer a 7-day free trial, and I’d be happy to extend it for you if needed. You can see if your son finds it helpful and let me know your thoughts & feedback.
What sets Voiczy apart is that we use the child’s native language to bridge the gap with the new words they're learning. This makes the process feel less pressured and more engaging and faster to grasp. That’s what we observed with both our son and beta testers.
Yes, the unique aspect is the method we call the "linking language technique." Using a voice-immersive approach, children first hear the word or its introduction in their native language, followed by the same word in the target language. As they progress through different games, they gradually hear more of the target language. This technique is especially effective for kids aged 2-6, as it engages them more deeply and helps them understand the learning process. We've seen remarkable benefits from this method with our own son.