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roskelld

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Building a Quake PC

fabiensanglard.net
29 points·by roskelld·6 mesi fa·13 comments

Why WinQuake exists and how it works– Fabien Sanglard

fabiensanglard.net
3 points·by roskelld·7 mesi fa·0 comments

comments

roskelld
·3 mesi fa·discuss
Glad I could help! Your post gave me a walk down memory lane. I'd forgotten all about the trips I used to do to this local music store that carried bootlegs. The Nirvana section was substantial. I remember having a number of them with the mislabeled tracks, including the one you mentioned. I also picked up a few live show recordings that were unlistenable, though luckily the store accepted returns.

I found an archive of the full set that includes the Nothing Compares 2 U track. Seems that they opened the gig with the song [0]. There's a neat story in the link about the show and how this bootleg got around.

  Mr.Bungle
  Date: 1990-05-27
  Venue: (BBurnett) @The Full Moon Saloon, San Francisco, CA
  Recorded By: Sean Lyons
  Source: Sony Stereo Clip-On Mic > Cassette Walkman > audience master cassette > Tascam 3-head Professional Cassette Deck Model 130 > Tascam DA40 > Tascam CDRW5000 > Samplitude Professional 7.11
[0] https://archive.org/details/bungle1990-05-27.sony
roskelld
·3 mesi fa·discuss
Are you certain Faith No More did the cover? There's certainly a Mr. Bungle version [0] from a San Francisco gig in 1990. I remember grabbing this from the Bungle Fever FTP site back in around '99. I'd often download the bootlegs, burn them to audio CD and print out a cover of the gig poster if one was available.

[0] https://www.youtube.com/watch?v=jTfSrUThyDk
roskelld
·5 mesi fa·discuss
I should have waited till after I dove deeper into the site before replying as I see the site links to a cool looking cardboard kit you can buy[1] (or you could if it wasn't sold out).

1. https://pinbox3000.com/
roskelld
·5 mesi fa·discuss
I would have loved seeing this as a kid. I was obsessed with wanting to build a pinball machine when I was young. At the time my skills only stretched as far as cardboard builds with elastic band bumpers and pencils for flippers, but I got a huge kick out of making different layouts for the balls to travel around.

It would be great to see some home made efforts now with so many amazing off the shelf bits of tech and 3D printers.

The site is also a nice compliment to the Technology Connections series on old pinball machines [1].

1. https://www.youtube.com/watch?v=ue-1JoJQaEg
roskelld
·6 mesi fa·discuss
Steffest was just showing off his entry for the color cycling competition at GERP 2026 which uses a few of his tools to produce including DPaint.

https://www.youtube.com/watch?v=VyB5cvA6f78

EDIT: I see he posted a link at the bottom of the Readme.md I guess I should have scrolled to the bottom first.
roskelld
·6 mesi fa·discuss
The context seemed to last a few seconds. I went from a mock up screenshot of a fantasy video game, complete with first person weapon. Then as I moved forward the weapon became part of the scenery and the whole world blurred and blended until it became some sort of sci-fi abstract space. Spinning the camera completely changed look and style.

I ended up with a UI that closely resembled the Cyberpunk 2077 one complete with VO modal popup. I guess it must have featured a lot in the training data.

Really not sure what to make of this, seems to have no constraints on concept despite the prompt (I specifically used the word fantasy), no spatial memory, no collision, or understanding of landscape features in order to maintain a sense of place.
roskelld
·6 mesi fa·discuss
I do enjoy these kinds of write ups, especially when it's about something that might seem so simple on the surface, but in order to get looking great you really have to go in deep.

Lucas Pope did a really nice write up on how he developed his dithering system for Return of The Obra Dinn. Recommended if you also enjoyed this blog post.

https://forums.tigsource.com/index.php?topic=40832.msg136374...
roskelld
·6 mesi fa·discuss
You've just brought back an old memory there. We used to do LAN parties at the weekend, and none of us has network cards, but one of our friends worked in the IT department of the local university. So he would bring a stack of cards with him and we'd spend hours setting them up and getting each PC on the network, often with great failure if he couldn't bring a batch of same branded cards.

We did learn over time which cards hated connecting with each other, and if he could bag a full batch of 3com we knew we'd likely be in for some early gaming.
roskelld
·6 mesi fa·discuss
This type of issue comes up in the video game development world. Perhaps in part due to modern engines being off-the-shelf ready to render high quality assets and assets being so available, either internally or from an asset store. It helped push developers into putting high quality assets into games from the start, skipping the "grey box" steps.

I've had it on a number of projects now where high quality assets were pushed into early builds causing execs eyes to light up as they feel like they're seeing a near final product, blind to the issues and under developed systems below. This can start projects off on bad footing because expectations can quickly become skewed and focus can go to the wrong places.

At one studio there was a running joke about trees swaying because someone had decorated an outdoor level with simulated trees. During an early test the execs got so distracted by how much they swayed and if it was too much or too little that they completely ignored the gameplay and content that was supposed to be under review. This issue repeated itself a number of times to the point where meetings would begin with someone declaring "We are not here to review the trees, ignore the trees!"

I've brought this issue up more recently with the advent of AI, which with things like Sora, the act of creating video clips can be stitched together can look like subjectively exciting movie trailers. This now has people declaring that AI movies are around the corner. To me this looks like the similar level of excitement as seeing the trees sway. An AI trailer looks much closer to a shipping product than it should be because the underlying challenges are far from solved; nothing is said about the script, pacing, character development, story etc...
roskelld
·6 mesi fa·discuss
Blues News is still very much alive https://www.bluesnews.com/ I only recently rediscovered it and it was such a nice surprise to see that it still looks pretty much as I remember back in '96.
roskelld
·6 mesi fa·discuss
I did Day 8 - I don't know if Perfect means I got the most optimal score, I do show up at the top of the graph.

https://enclose.horse Day 8 PERFECT! 100%
roskelld
·6 mesi fa·discuss
I've missed Web buttons. I remember entire movements done using them back in the mid 90's. There were some boycotts where people would put the buttons on their site to show support.

I also remember the ones proudly showing that their web page was written in Notepad or even Edit instead of some bloat ridden Frontpage or other generator site.

This was a really fun read. Will sub to your rss!
roskelld
·6 mesi fa·discuss
Enjoyed that.

Removing a block was a bit fiddly on FireFox (Floorp) due to the right click menu appearing when I tried to click on a tile.

Looking forward to tomorrows!
roskelld
·7 mesi fa·discuss
Why buy a new PC when your crummy old one can just connect to a fancy "cloud" computer which you can rent for a snappy monthly fee.

Want faster or more hours of access, they'll sell you a higher tier for that.

Remember the bigger the tier, the bigger the savings. 20% off if you subscribe for 12 months.
roskelld
·7 mesi fa·discuss
Already this week on ChatGPT+ I've had multiple banners above the chat box saying

"Shop smarter this session

Let ChatGPT do the digging for you, with in-depth research into the best deals and gifts."

I was working on a coding bug at the time, so not sure what kind of gift shopping it was hoping I was interested in.
roskelld
·9 mesi fa·discuss
That button will soon become "Show fewer ads" if it doesn't just get removed at all.

Just like how Youtube won't let you switch off Shorts, but will let you click "Show fewer" which lasts for a few weeks.
roskelld
·10 mesi fa·discuss
Same, it's one of the few alt codes I've committed to memory ALT+0151 in Windows.
roskelld
·3 anni fa·discuss
Thanks for linking to this project. There are some old games on iOS that I was sad to see go so it's great to see a project like this bringing life back to them.