If Mr. Schmidt's story is to be trusted... this is just an incredible story.
In the heart of the pandemic, the YouTube misinformation rabbit hole lead two US residents, at least one VERY well educated, to jumping to their death, in treacherous waters in the South Pacific.
The idea of extending the concept of the LARP to experience real world, difficult scenarios is remarkable. Media/political polarization is a real problem today. Applying the concept of real world workshops to bridge party lines is out there today [0], but maybe tackling difficult concepts head-on isn't the best method. For some subjects (abortion, gay conversion therapy as in the article) stepping out of your own shoes into another via imagination or fantasy would tackle it well.
Generally agree, but on the other hand, the game feels a LOT better since since the Activision divestment.
In the last 12 months narrative team of Destiny 2 have REALLY knocked it out of the park, with the seasonal plot actually making sense and having some interesting activities (like Battlegrounds). Some significant improvements in QoL too.
While there definitely gaps as you say - the New Light experience in particular needs some serious work - so long as Sony lets the team continue on its current trajectory, there may be hope.
In the heart of the pandemic, the YouTube misinformation rabbit hole lead two US residents, at least one VERY well educated, to jumping to their death, in treacherous waters in the South Pacific.