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springogeek

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springogeek
·4 mesi fa·discuss
This is pretty cute. It'd be interesting to have slightly more "collaborative" mechanics in the next version.

Maybe rather than directly attacking the boss, damage boosts can get stacked up for other players to use? Or maybe "shields", which reduce the cooldown / timeout.

Is there a way to get notified about future versions/updates?
springogeek
·2 anni fa·discuss
This is cool, but I wish I didn't have to get past "infinite" scrolling to check the license of the icons in the footer (it's CC0). "free" is a bit ambiguous.
springogeek
·2 anni fa·discuss
It might do, but I suspect that it couldn't be studied so well because it's hard to account for arbitrary infections.

Part of the article talks about how testing and confirmation of a COVID diagnosis was a requirement here, which helps narrow down the study.
springogeek
·3 anni fa·discuss
There's a "thanks" section at the end of the README which links to it, from what I can see.
springogeek
·3 anni fa·discuss
I like this approach to thinking about abstractions. It's easy to forget /why/ you are abstracting something, and this gives some perspective and structure to it.