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vnglst

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Shepherd's Dog: A Game by Fable

koenvangilst.nl
186 points·by vnglst·29 giorni fa·132 comments

Notes from the Mistral AI Now Summit

koenvangilst.nl
466 points·by vnglst·mese scorso·214 comments

Growing a better world together with AI

koenvangilst.nl
2 points·by vnglst·3 mesi fa·1 comments

Software for One

koenvangilst.nl
3 points·by vnglst·4 mesi fa·0 comments

Computer Says No

koenvangilst.nl
108 points·by vnglst·4 mesi fa·45 comments

Show HN: Stacked Game of Life

stacked-game-of-life.koenvangilst.nl
195 points·by vnglst·4 mesi fa·27 comments

Show HN: Researching politics with Claude Code and 55 years of UN speeches

un.koenvangilst.nl
4 points·by vnglst·6 mesi fa·0 comments

Coding Is Dead

koenvangilst.nl
1 points·by vnglst·6 mesi fa·0 comments

Building Tetris Time with Claude Code

koenvangilst.nl
1 points·by vnglst·6 mesi fa·0 comments

Show HN: Tetris Time

tetris-time.koenvangilst.nl
14 points·by vnglst·6 mesi fa·5 comments

A Brief History of Large Language Models

koenvangilst.nl
1 points·by vnglst·8 mesi fa·0 comments

[untitled]

1 points·by vnglst·8 mesi fa·0 comments

Show HN: Land use visualization for European countries

onsland.koenvangilst.nl
23 points·by vnglst·9 mesi fa·6 comments

Show HN: Which LLM draws the best Starry Night? (using SVG)

pelican.koenvangilst.nl
3 points·by vnglst·9 mesi fa·0 comments

Show HN: Browse how LLMs generate famous artworks as SVGs

pelican.koenvangilst.nl
8 points·by vnglst·10 mesi fa·0 comments

comments

vnglst
·28 giorni fa·discuss
Direct API access I’m afraid, it was not my intention to spent it all in one go on this. But after 12€ I didn’t want to stop anymore
vnglst
·28 giorni fa·discuss
Would love a PR with this!
vnglst
·29 giorni fa·discuss
Not sure if it would've gone to the front page of Hackernews with that title! I was also trying to make a little fun about the drama around Mythos/Fable: Even though Fable did this really well, to me it does not appear to be fundamentally different from other top models.
vnglst
·29 giorni fa·discuss
This was my second attempt, I'm still learning! Besides, the wolf was freaking me out.
vnglst
·29 giorni fa·discuss
I also realized this, a quick Google search would’ve told me that this game has been made several times before, also way before I ever had this idea. Apparently it’s a pretty obvious game idea.

Ah well, it’s still fun and it does appear to measure how good AI is in creating these kind of games.
vnglst
·29 giorni fa·discuss
Thanks for that, I messed up copying the links into the article!
vnglst
·mese scorso·discuss
Maybe, but using state-of-the-art large language models to solve customer support queries with agentic can quickly use a lot of tokens. What I understood from the talk is that they used agents with limited responsibility and (assumption from me) smaller models, to the make sure the answers were quick, reliable and not too costly.
vnglst
·4 mesi fa·discuss
Yes, that's right, it's https://github.com/vnglst/stacked-game-of-life

The link was broken indeed. Should be fixed now. Glad you like it!
vnglst
·5 mesi fa·discuss
I asked Gemini 3.1 Pro Preview to generate the modern artworks as SVG for my Pelican Art Gallery. I particularly like the rendition of the Sunflowers: https://pelican.koenvangilst.nl/gallery/category/modern
vnglst
·5 mesi fa·discuss
I asked Gemini 3.1 Pro to generate some of the modern artworks in my "Pelican Art Gallery". I particularly like the rendition of the Sunflowers: https://pelican.koenvangilst.nl/gallery/category/modern
vnglst
·6 mesi fa·discuss
Oh that's weird. Are you sure it was the basic link and not the one with count down mode?

The one I shared in the parent is for the New Year's countdown: https://tetris-time.koenvangilst.nl/?mode=countdown&to=2026-...

The basic link should show the current time, even at high speeds: https://tetris-time.koenvangilst.nl/?speed=10

Oh wait, I just tested it on a higher speed (20) and I see what you mean. It's drawing over the existing Tetrominoes! I'm going to max the speed at 10.
vnglst
·6 mesi fa·discuss
The year is coming to an end, and looking back I had a lot of fun building quirky, fun, and insightful visualizations. Agentic coding agents have been hugely empowering for me. In 2024 it was “just” autocomplete on steroids. Now it feels more like conducting, directing the agents to go where I please. Often they’re impressive; sometimes they fail at the simplest tasks.

What worked particularly well here was a test-driven (TDD) approach. I asked Claude Code to focus only on the algorithm for selecting the next Tetromino (the Tetris blocks), starting with tests. After that, things went smoothly, though it still took many follow-up prompts (around 100) to reach the final result.
vnglst
·9 mesi fa·discuss
Thanks I love the suggestions! Great ideas for the next iteration.