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wiso

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[untitled]

1 points·by wiso·3 mesi fa·0 comments

Show HN: ASCII based Figma like editor

wieslawsoltes.github.io
6 points·by wiso·6 mesi fa·0 comments

[untitled]

1 points·by wiso·6 mesi fa·0 comments

[untitled]

1 points·by wiso·8 mesi fa·0 comments

XAML and Flutter with Hot Reload

twitter.com
1 points·by wiso·8 mesi fa·0 comments

Writing Flutter UI using C# / XAML using flutter remote widgets

github.com
1 points·by wiso·8 mesi fa·0 comments

Show HN: High-Performance .NET Bindings for the Vello Sparse Strips CPU Renderer

github.com
18 points·by wiso·8 mesi fa·6 comments

MAUI running on macOS, Linux and Windows using Avalonia platform

reddit.com
1 points·by wiso·8 mesi fa·0 comments

[untitled]

1 points·by wiso·8 mesi fa·0 comments

ChatGPT Pro Wrote in 5 minutes the Prefix‑Sum CPU Vector Renderer

codepen.io
1 points·by wiso·8 mesi fa·1 comments

Minecraftonia a voxel engine built with C# 13/.NET 9 and Avalonia

github.com
3 points·by wiso·9 mesi fa·0 comments

Show HN: C# analyzer for error handling patterns in your including call graph

github.com
3 points·by wiso·9 mesi fa·0 comments

Show HN: Vello's high-performance 2D GPU engine to .NET

github.com
6 points·by wiso·9 mesi fa·4 comments

Show HN: Minecraft like game created using gpt-5-codex in less then 1h

twitter.com
1 points·by wiso·10 mesi fa·1 comments

comments

wiso
·8 mesi fa·discuss
Its just readme is bad here , sorry need to update, code is much better actually, alpha because api is not final.
wiso
·8 mesi fa·discuss
Yeah readme needs rewrite
wiso
·8 mesi fa·discuss
Well that's fair point, but the library code is actually pretty well done and working so don't judge just be the readme.
wiso
·8 mesi fa·discuss
Version with AA and round caps and joins https://codepen.io/wieslawsoltes/pen/XJXwLMa
wiso
·9 mesi fa·discuss
For perspective VelloSharp compared to SkiaSharp (similar 2D rendering api) is about 100x faster with complex animated 2D scenes and scales with fast GPU.
wiso
·9 mesi fa·discuss
For example Avalonia offers closed source paid offering compared to my work which is free to use with AGPL-v3 I would call it great choice of licensing instead doing closed source release you have to pay? Also corporate can afford to license this project for sure, don't they. Project solves huge performance issues being even 100x faster then other offerings like SkiaSharp in .NET landscape.
wiso
·9 mesi fa·discuss
https://github.com/wieslawsoltes/VelloSharp/releases/tag/v0....
wiso
·10 mesi fa·discuss
Its using Avalonia UI framework without any game/3D engine https://github.com/wieslawsoltes/Minecraftonia