What you said about the relationship between products and patents is true and worth adding to the discussion, fwiw.
I think making it an absolute - ie, there is never anything to learn along these lines - is going too far, but there are certainly a lot of patents that never see further development.
There are some kinds of stories this can work for - ie, the earthquake bot - but this is not a good general solution. Modern users are sensitive to low-quality content writing as an indicator of product quality. Crappy writing is spam, high-quality writing in an authentic voice is someone worth listening to.
I'm not staking out the claim that this will never be possible, but I've yet to see it executed well.
This would possibly be the perfect simulator. The player-created narrative hook - something the Sims had, for example, while SimCity didn't (as much) - is the secret sauce.
I'd buy it. I'll write for it, if anyone here makes it.
>4 – Exact Match Experience isn’t as Important as You Think It Is.
HR is mad for keywords. I get it - there are only so many time-effective ways to sort through an applicant pool - but it applies to engineering candidates a lot less perfectly than some other industries.
I think making it an absolute - ie, there is never anything to learn along these lines - is going too far, but there are certainly a lot of patents that never see further development.