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CosmicGoldRush

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I hadn't coded in 30 years. Then I built a space game with Godot

6 ポイント·投稿者 CosmicGoldRush·先月·2 コメント

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CosmicGoldRush
·先月·議論
Thanks for the link and the kind words! The Asteroids comparison is apt — that game defined a generation. Some ideas I am exploring for future updates in V2: solar flares, black hole gravity effects, pulsar beams, and mining inside Saturn's rings. Any ideas welcome — what kind of space hazard would you find fun?