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KyleJune

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KyleJune
·先月·議論
In the blog post they say when sufficient capacity allows them to do so they aim to restore Fable 5 as a standart part of subscription plans and intend to do so as quickly as they can.
KyleJune
·4 か月前·議論
It wasn't worth recreating packages everytime you needed something that Deno had. If you ended up needing something and there was already something on npm for it, it was easier to just switch back to using node than to adapt/maintain a fork or alternative to an npm package. I think the lack of npm compatibility earlier on led to a lot of churn. Deno would probably be dead if they never improved the npm compatibility, especially considering the rise of bun promising performance improvements like Deno, but with better node compatibility at the time.
KyleJune
·4 か月前·議論
I'm planning on using Deno long term too and have also made some contributions to their standard library. But I completely disagree with you on NPM support. I think that gap early on contributed to bun's success. I almost quit using it because of how difficult it was to use react with Deno. Now it's pretty easy to use react and other npm packages with Deno. Before that, a lot of the most popular packages were just forks of npm packages adapted for Deno, but not as well maintained since less people were using them. Then deduping dependencies was just harder when they were all urls. If your package had a dependency using a different version url, you'd need an import map just to remap them all to using the same version. I'm pretty happy with the current deno.json with jsr and npm compatibility.
KyleJune
·8 か月前·議論
I think I used splinter cell. The exploit was also only in a specific version of the game. I remember having to look at a version number on the cd when buying to confirm I was getting the right one.