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Ninjinka

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投稿

The Underappreciated UX of the ChatGPT Mobile Scroll Behavior

thomasburgess.dev
1 ポイント·投稿者 Ninjinka·7 か月前·0 コメント

Isometric Asset Builder

iab.thomasburgess.dev
1 ポイント·投稿者 Ninjinka·10 か月前·0 コメント

コメント

Ninjinka
·18 日前·議論
Is there a complete list of the languages they support, and benchmarks by language, instead of just "Rare Languages"?
Ninjinka
·先月·議論
gah could model naming be any more confusing?

"Claude Fable 5: a Mythos-class model"

"we're also launching Claude Mythos 5"

what is the 5? how is mythos both a model category and a model name?
Ninjinka
·4 か月前·議論
[dead]
Ninjinka
·6 か月前·議論
Check again: https://x.com/NewsFromGoogle/status/2010760810751017017?s=20

"These models will help power future Apple Intelligence features, including a more personalized Siri coming this year."
Ninjinka
·7 か月前·議論
Man this was rushed, typo in the first section:

> Unlike the previous GPT-5.1 model, GPT-5.2 has new features for managing what the model "knows" and "remembers to improve accuracy.
Ninjinka
·7 か月前·議論
If the complaint was about access to music, then yes, that would valid. Which seemed to be the complaint implied regarding RAM as it related to PC gaming.
Ninjinka
·7 か月前·議論
Increased demand for computer components for purposes other than gaming constitutes "AI bros murdering your lifelong hobby"?

PC gaming is not "murdered", it's doing better than ever.

In 2015 there were 3,000 games released to Steam, last year there were 18,000. In 2015 Steam's peak concurrent user count was 8.6 million. This year it's 41 million.

The inflation-adjusted price per gigabyte of RAM has dropped from $3/GB to $2/GB over the last 10 years, even including the recent price hikes.

So spare me the hysterics, your hobby is fine.

And you know what? The increased demand for compute always spurs innovation, so you'll probably get a better computer in the end as a result. You're welcome.
Ninjinka
·8 か月前·議論
As someone who has been working on a pair of smart glasses running RTOS, and having to make companion apps for both iOS and Android, I am very interested in reading your approaches to a lot of the same problems I have faced. There's not a lot of information out there on these topics.
Ninjinka
·9 か月前·議論
Calling this 3D is a stretch, it does not make things appear like they're coming out of the screen. That requires having a way to show something different to each eye, something not possible with a standard display.

I did see a demo of 3D without glasses on a full monitor that DID make it look like it was coming out of the screen at CES, it requires a $3000 monitor though: https://www.3dgamemarket.net/content/32-4k-glasses-free-3d-g...

Also the 3DS obviously.
Ninjinka
·9 か月前·議論
My only game dev experience is with Babylon.js, but I decided to give Bevy a shot a couple weeks ago. I gave up once I realized they don't have any sort of editor or scene inspector. Something as simple as seeing what assets are loaded into your scene is not possible with official tooling. Tried Unity, but was ultimately more complex than what I needed. Tried Godot next, and so far it's been great. Super straight forward, and iteration speed is so much faster than Bevy or Unity because the compilation times are so low.
Ninjinka
·10 か月前·議論
Just experienced KDE for the first time myself, and sent this in Slack a couple weeks ago:

hadn't used linux in a desktop environment since college, but installed KDE Plasma on my old laptop today. It's so good

might be enough to finally make me take the time to at least dual boot my desktop
Ninjinka
·10 か月前·議論
Anthropic also did specifically this, spent millions on it