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PezzaDev

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PezzaDev
·3 年前·議論
No. Precision and Accuracy have very specific definitions in the world of science and engineering. https://en.m.wikipedia.org/wiki/Accuracy_and_precision
PezzaDev
·5 年前·議論
Automated testing is hard to justify for games because you are not simply finishing features and moving on. You are constantly experimenting. Throwing out features and ideas and reworking them is part of the creative process. Automated testing adds overhead to iteration and isn't free, so you have to be very selective. At the end of the day it is more important for the game to be fun than it is stable.