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RandomRandy

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RandomRandy
·12 か月前·議論
One advantage over using fetch is that the WebAssembly approach seems to bypass CORS

> If you inspect the devtools network tab of your browser, you see that everything happens over a single WebSocket to wss://ws.r-universe.dev. The browser is not making the HTTP requests, in fact this would not even be possible because we download the files from a host that does not enable CORS.
RandomRandy
·昨年·議論
I think that part of the issue is the split between CDNA for data centers [1] and RDNA for consumer products [2] with AMD only having the money to focus on the bigger data center market. There are rumors that both architectures will be merged into UDNA in the future, which will hopefully improve ROCm support, but for now it's lacking

[1] https://www.amd.com/en/technologies/cdna.html [2] https://www.amd.com/en/technologies/rdna.html
RandomRandy
·昨年·議論
I had to scroll down the search page and select the sources and languages to get a result
RandomRandy
·2 年前·議論
You can read SSL traffic if you're able to install a root certificate on your device and the website/app doesn't use certificate pinning.

I recently used HttpToolkit to reverse engineer a REST endpoint that used SSL encryption
RandomRandy
·2 年前·議論
I received the notification last week and it was just a small notification pop up when I logged in; it didn't interrupt anything
RandomRandy
·2 年前·議論
I think that two additional factors are easier hiring and a shorter work-in period if you use a generic game engine instead of a custom build one
RandomRandy
·2 年前·議論
I'd guess that they are referring to this video by Ars Technica https://youtu.be/izxXGuVL21o