Ah. The link answers to this question under "Advanced Data Protection and iCloud.com web access"
> When a user first turns on Advanced Data Protection, web access to their data at iCloud.com is automatically turned off. This is because iCloud web servers no longer have access to the keys required to decrypt and display the user’s data. The user can choose to turn on web access again, and use the participation of their trusted device to access their encrypted iCloud data on the web.
Then they explain that if you turn it on again, your devices will send your keys to Apple's servers for the duration of the web session. Technically this leaks your keys to Apple forever, but they promise that they keep it for the duration of the session.
Flare | https://flare.systems | REMOTE or ONSITE but must be in Canada | Full Time | Full Stack Devs
Flare provides proactive external cyber threat detection. We help security teams visualize and manage external cyber risk. This mostly means open and dark web crawling, analysis and priorization.
Most of our stack is typed python running in k8s (AWS EKS) microservices. Frontend is VueJS with TypeScript.
I don't remember enabling iNotify earlier than it was merged in master. Did I miss a build flag that enabled it earlier than I should have?
Anyways, I'll use this opportunity to say that it has always been great to work with the guys at Syncthing. They responded quickly to every issue that we have ran into. For example, the switch from FontAwesome to ForkAwesome was done for due to a Debian issue:
Mozilla are winding down their efforts to make Firefox competitive. They are not planning to make a full servo browser anytime soon and they are transfering resources to VR and other things. This is disapointing.
You can't blame them, their user base is in free fall.
Some situations require extra nodes:
- If ICE can't open a connection with: ip-to-ip, UPNP, udp hole punching, it will revert to using a TUN/STUN server hosted by Savoir-faire Linux. Note that you can configure your own TURN/STUN server in the Ring settings.
- The first time that Ring connects to the network, it needs a "bootstrap server". A bootstrap server isn't really a super node, it is just a "know active node". Every DHT-supporting bittorrent client supports this. Note that you can point ring to another bootstrap server in the settings.
- Ring uses an optional blockchain (ethereum) based service to register usernames. This isn't part of all ring nodes by default. It has to be installed separately and then you must point your ring client to it. You can chose not to use usernames if you want and call people with their full RingID instead.
3. We have several clients, all of them use native frameworks.
- GNU/Linux: GTK
- Android: native android libraries
- Mac: native mac libraries
- Windows UWP: native UWP libraries
- Windows win32: native win32 libraries
- IOS: native ios libraries
4. Ring (sflphone) was released in 2004. At first, it was a SIP softphone app. It only became decentralized a few years ago. However, the app still supports SIP.
The development has been generously funded by Savoir-faire Linux since 2004 and there is no plan to stop. Savoir-faire Linux has taken every step to ensure that Ring remains free. Joining the GNU project, (2016) was one of these steps:
- https://lists.gnu.org/archive/html/info-gnu/2016-11/msg00001...
Ring is comparable to Tox, but it has much less bugs.
Full disclosure: Ring dev here. I can answer questions.
Keep in mind that some of the platforms you have listed here are not decentralized. When using a fully decentralized system like ring, you must be willing to compromise on some functionality.
The community also hosts relay servers, so if your two devices can't communicate with eachother directly, it will work anyway.
Relay servers take bandwidth. Anyone can run a relay server, and it will automatically join the relay pool and be available to Syncthing users. This is documented here:
That is what I think. It's not a huge problem for Apple. It seems like to stay competitive in this market you have to play the troll's game and Apple has shown many times that it knows the game very well. In the end, it probably balances out. I'd like to see numbers on this.
The real issue is small players getting buried under legal fees.