While anecdotal, I pretty much exclusively use the web version and haven’t noticed degraded video quality when on a good internet connection. (I work on a 2015 MacBook Pro.)
First, there are two really viable strategies for playing it which are equally fun. Bashing the bookcase will get to the multiball and hearing Gomez shout “It’s SHOWTIME!” is super satisfying.
If the multiball strat isn’t for you, then working your way through the “room” of the mansion are just as rewarding. Completing all the rooms starts a mode where every mode just plays one after the other. Super satisfying, if you can get it.
Second, the callouts, art, and design are fun and full of character. Having thing grab the ball and pull it into his box is a particularly nice touch.
Finally, the layout of the table allows for some nice “flow” where you can transition between shots nicely.
It’s also a good idea to pick one machine and learn its rules. The PAPA YouTube channel has guides for most classic games (Addams Family, Twilight Zone, etc)
I feel you may be going a bit far here. Advertising can simply aim to raise awareness of the existence of a product. I do not believe that is an inherently unethical act. We may be pretty far down the advertising arms race, where cars must be sold on how they make you “feel” rather than stats or practical utility.
However, HackerNews itself serves as an advertising platform, but the marketing is generally pretty minimal: “Show HN: I made a thing that lets you encrypt and compress files twice as fast previously thought possible” Is wanting to share that work or idea so bad?
I feel like the “ideal” option would be to create something milkshake-like (takes a while to eat, is filling) and take away some of the negative aspects of milkshakes (lots of sugar, unhealthy).
Introducing “Morning Protein Boosts” all the vitamins and minerals you need to start your day, in a semi-frozen liquid form.