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Scaevolus

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cod.ifies.com
7 ポイント·投稿者 Scaevolus·8 か月前·0 コメント

コメント

Scaevolus
·11 日前·議論
The absolutely easiest way to write a JIT is to use Javascript and eval() (or "new Function()", which is just eval in a Java-shaped tuxedo). You can quite easily speed up little matching functions, especially arithmetic heavy ones, by just filling in some templates at runtime!

Here's an example used in PuzzleScript: https://github.com/increpare/PuzzleScript/blob/dc1e0fc979365...
Scaevolus
·16 日前·議論
Cloudflare's Deepseek V4 Pro prices are 4x more than Deepseek's for input and output tokens, and 100x more for cached input tokens, which is crucial for the tool uses of agents which cause multi-turn conversations.
Scaevolus
·先月·議論
Something like https://www.kythe.io/?
Scaevolus
·先月·議論
It's rgb with 3.3 bits per channel, basically 10 bit per pixel color (256 colors is 8bpp).
Scaevolus
·先月·議論
Sqlite can quite easily do 5000+ insert+commits per second on typical NVMe drives.

Speed is rarely the constraint that makes it unsuitable for an application.
Scaevolus
·2 か月前·議論
The main thing holding most people back from web-based IDEs is restricted filesystem and tools integrations, but cloud office suites are extremely popular. Google has excellent infrastructure for distributed build and test cycles built into Cider to go along with the entirely remote version control system.

Best of luck on your web-based demos! Dropping people into a working dummy environment with a few tutorial prompts should really help conversions.
Scaevolus
·2 か月前·議論
I see you have ALP, but have you tried Chimp128 or Arrow's byte stream split?
Scaevolus
·2 か月前·議論
Apple could easily support eGPUs if they wanted to, but they choose to have vertical integration over fragmentation or usefulness. It's the same as them not supporting OpenGL or Vulkan: they could if they wanted to be a better gaming/porting target, but compatibility of any sort is not a priority.
Scaevolus
·2 か月前·議論
Pangram rates it as 100% AI generated.

Heartwarming: even if you die and nobody cares, an AI can write your eulogy!
Scaevolus
·2 か月前·議論
It's not that it's reserving power, but rather that you hit some bottleneck on a 3070 Ti before running into thermal limits-- it's likely limited by either tensor core saturation or RAM throughput. Running the workload with Nvidia's profiling tools should make the bottleneck obvious.
Scaevolus
·3 か月前·議論
They are bullshit machines because they do not have an internal mental model of truth like a human does. The flagship models bullshit less, but their fundamental architectures prevent having truth interfere with output.

https://philosophersmag.com/large-language-models-and-the-co...
Scaevolus
·4 か月前·議論
I'm glad there's many teams with automated scans of pypi and npm running. It elevates the challenge of making a backdoor that can survive for any length of time.
Scaevolus
·4 か月前·議論
That's a narrow fair use exception. Many of these open game engines are effectively 1:1 decompilations of the original games, and it would be shocking if they were not effectively copyrighted the same as the original.

I don't think this has been tested in court, but the recent flood of Nintendo game decompilations is likely to change that.
Scaevolus
·4 か月前·議論
Microsoft released a video that covers effectively all of the Xbox One security system, and it's referred to extensively in the talk. The specific methods of glitching don't require any insider knowledge.
Scaevolus
·5 か月前·議論
You're reading more dismissal than I wrote.

Most businesses can and many businesses do run efficiently out of shared spreadsheets. Choosing the processes well is the hard part, but there's just not much computational complexity in the execution, nor more data than can be easily processed by a single machine.
Scaevolus
·5 か月前·議論
Many engineers get paid a lot of money to write low-complexity code gluing things together and tweaking features according to customer requirements.

When the difficulty of a task is neatly encompassed in a 200 word ticket and the implementation lacks much engineering challenge, AI can pretty reliably write the code-- mediocre code for mediocre challenges.

A huge fraction of the software economy runs on CRUD and some business logic. There just isn't much complexity inherent in any of the feature sets.
Scaevolus
·5 か月前·議論
JPEG XL also incorporates Chroma from Luma. It's a standard coding tool in modern codecs.
Scaevolus
·5 か月前·議論
Hardware video decoding APIs often have significantly more latency than software decoders, to the point that it's a noticeable several hundred milliseconds of delay. If they have this delay, they're unusable for images.
Scaevolus
·6 か月前·議論
You have that backwards. GFS was replaced by Colossus ca. 2010, and largely functions as blob storage with append-only semantics for modification. BigTable is a KV store, and the row size limits (256MB) make it unsuitable for blob storage. GCS is built on top of Spanner (metadata, small files) and Colossus (bulk data storage).

But that's besides the point. When people say "RDBMS" or "filesystem" they mean the full suite of SQL queries and POSIX semantics-- neither of which you get with KV stores like BigTable or distributed storage like Colossus.

The simplest example of POSIX semantics that are rapidly discarded is the "fast folder move" operation. This is difficult to impossible to achieve when you have keys representing the full path of the file, and is generally easier to implement with hierarchical directory entries. However, many applications are absolutely fine with the semantics of "write entire file, read file, delete file", which enables huge simplifications and optimizations!
Scaevolus
·6 か月前·議論
Most companies doing CGI work, both in games and movies, are quite open about their technical details. The whole industry relies on pooled research and development. While the actual code is typically confidential, publishing information serves multiple purposes for the work's publicity, the advancement of the field, the happiness of employees, and company prestige for recruiting people.