Show HN: Serverless WebAuthn Implementation with Astro and Cloudflare D1github.com1 ポイント·投稿者 aostiles·3 年前·0 コメント
aostiles·6 か月前·議論I was trying to copy a directory and used:Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"
aostiles·6 か月前·議論This seems cool but maybe not for a production setting requiring concurrency? I just signed up on PAYG which offers 3 concurrent sprites. I only see an option to upgrade to 10 concurrent sprites.
aostiles·昨年·議論He was really nice in Stanford's CS 240h. He helped me better understand Safe Haskell and GHC internals.
aostiles·2 年前·議論I've been using it to build a dynamic blog/newsletter. Local DX with https://github.com/kitsonk/kview has been nice.
aostiles·3 年前·議論I'm not an expert on MiniZinc, but tried applying it and GPT-4 to a toy problem: https://buttondown.email/aostiles/archive/flight-optimizatio...
aostiles·3 年前·議論https://aostil.esJust started writing about programming. First post was about implementing WebAuthn.
Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./
Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"