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aostiles

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投稿

Show HN: Serverless WebAuthn Implementation with Astro and Cloudflare D1

github.com
1 ポイント·投稿者 aostiles·3 年前·0 コメント

コメント

aostiles
·6 か月前·議論
I was trying to copy a directory and used:

Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./

Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"
aostiles
·6 か月前·議論
This seems cool but maybe not for a production setting requiring concurrency? I just signed up on PAYG which offers 3 concurrent sprites. I only see an option to upgrade to 10 concurrent sprites.
aostiles
·昨年·議論
He was really nice in Stanford's CS 240h. He helped me better understand Safe Haskell and GHC internals.
aostiles
·2 年前·議論
I've been using it to build a dynamic blog/newsletter. Local DX with https://github.com/kitsonk/kview has been nice.
aostiles
·3 年前·議論
I'm not an expert on MiniZinc, but tried applying it and GPT-4 to a toy problem: https://buttondown.email/aostiles/archive/flight-optimizatio...
aostiles
·3 年前·議論
thanks!
aostiles
·3 年前·議論
https://aostil.es

Just started writing about programming. First post was about implementing WebAuthn.