Show HN: Deconstructing a Black Hole in a Fragment Shadervaidikv.github.io3 ポイント·投稿者 apson·3 か月前·1 コメント
apson·3 か月前·議論Built a procedural black hole animation using simplex noise, domain warping, and a grain texture.
apson·4 年前·議論I literally have a AutoHotkey script to make windows to stay always on top. This is great!