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bring-shrubbery

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投稿

Show HN: WidgetAI – Design iOS widgets in plain English, no Xcode

getwidgetai.com
3 ポイント·投稿者 bring-shrubbery·13 日前·2 コメント

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1 ポイント·投稿者 bring-shrubbery·2 か月前·0 コメント

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1 ポイント·投稿者 bring-shrubbery·2 か月前·0 コメント

Show HN: Apple's SHARP running in the browser via ONNX runtime web

github.com
185 ポイント·投稿者 bring-shrubbery·2 か月前·46 コメント

Show HN: SpecSource – AI That Writes Linear Specs from Sentry, GitHub, & Slack

specsource.ai
2 ポイント·投稿者 bring-shrubbery·3 か月前·2 コメント

Show HN: Pluck – Copy any UI from any website, paste it into AI coding tools

pluck.so
20 ポイント·投稿者 bring-shrubbery·3 か月前·17 コメント

コメント

bring-shrubbery
·13 日前·議論
Thanks for feedback! I'll fix most of these issues.

The mac version is available btw, it's actually better than iOS one :D I'll add a link to it on the website, but you can actually just find it on AppStore.

Regarding sign in - the LLM that composes widgets is running on the server side, so we need accounts for attribution and rate-limiting. The widget layout is stored on the server side on your account too. No personal data is stored btw, they are just bindings, so if you say "my location" it just stores a binding to "currentLocation".

We do have ability to add custom API btw, I'll write up a guide for how to do that. That's kinda how the Claude uptime widget template works.

EDIT: Also if there are any public APIs that you'd have in mind, let me know and I'll add them to work out of the box!
bring-shrubbery
·2 か月前·議論
For multi-photo, the go-to is still the original 3D Gaussian Splatting (Kerbl et al., 2023) — most consumer tools like Polycam, Luma, and Postshot wrap that under the hood.
bring-shrubbery
·2 か月前·議論
Thanks for trying it out! How much ram do you have? Pretty sure it's the only issue that can occur. The quality varies depending on the image too, so it might have been unlucky photos :(
bring-shrubbery
·2 か月前·議論
Yeah, I think you need at least 8gb ram unfortunately, but I tested it only on a 32gb M2, so 8gb might also not be enough.

I might create a compressed version of the model, that would work on low-ram machines.
bring-shrubbery
·2 か月前·議論
There's nothing to download - you can run everything from your browser, and the photo you upload is not uploaded anywhere, it stays in your browser.
bring-shrubbery
·2 か月前·議論
Ahh, yeah I forgot to mention it. The model is 2.5gb so I assume you'd need at least free 3gb with all the surroudning stuff, with the rest of your system using more ram I'd guess 4gb is way too low - maybe even 8gb would be in some occasions.

I personally tested it on 32gb Apple M2, and it's able to run much heavier stuff.
bring-shrubbery
·2 か月前·議論
Interesting. Yeah in-browser is not the best, but getting much easier over time!
bring-shrubbery
·2 か月前·議論
Yeah I completely agree, but I think this model solves a different problem. AFAIK it's specifically there for the case where you only have one photo, but still need a 3D gaussian splat scene.
bring-shrubbery
·2 か月前·議論
Nice, would love to see it, feel free to link it here <3
bring-shrubbery
·2 か月前·議論
Interesting, what use cases are you using onnx for btw?
bring-shrubbery
·2 か月前·議論
Yeah it's pretty cool what a 2gb NN can do from a single image
bring-shrubbery
·2 か月前·議論
I think it's essentially a transformer, so it just stores a bunch of weights. As a model that's supposed to be able to convert any image to 3d scene, it's pretty nice size actually.

Regarding the ios lockscreen - I believe they are different models. I think Apple use this one to generate those Vision Pro 3d photos though, but I'm not too sure.
bring-shrubbery
·3 か月前·議論
Thank you <3 Yeah, the use case is really not for everyone though, but for Linear-heads it's really useful :D
bring-shrubbery
·3 か月前·議論
yeah, me next xDDDD
bring-shrubbery
·3 か月前·議論
Yeah for sure, I don't mind open sourcing it one day, but I think you'd understand why I chose current set up, since we're both on HN :D. I do think the free tier is more than enough for most people.
bring-shrubbery
·3 か月前·議論
When you just copy the html, you get a ton of useless repeating data. This tool removed a lot of duplicated things, structures the styling in a better way where we don't spam the styling rules. The goal is to provide just the useful info, without the noise.

Having said that, it does do essentially what you described, but when prototyping fast, and not designing from scratch it's extremely useful.
bring-shrubbery
·3 か月前·議論
If you love plagiarising, I will not be able to stop you :(
bring-shrubbery
·3 か月前·議論
It's not, it actually currently doesn't even take screenshots. It actually looks at the html and includes actual structure and values from the webpage.

Thanks for asking, maybe I should make it clearer on the website I would also add a screenshot functionality later, if people feel like current approach is not enough.
bring-shrubbery
·3 か月前·議論
Yeah, it should perform well with complex tailwind classes, and if not, there's a "this did not work" feedback button. I'll work on fixing anything that get's lost in translation :)
bring-shrubbery
·3 か月前·議論
Valid concern, but I guess screenshot feature on every computer could also be considered as copyright violation.

You're right though - don't use this tool to violate copyright please :)