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cpponrails

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投稿

Anti-Social Media? This App Tells You Where Your Friends Won't Be

abcnews.go.com
2 ポイント·投稿者 cpponrails·4 年前·0 コメント

Pix 2203.30: Export to C++, UI changes and more

devblogs.microsoft.com
1 ポイント·投稿者 cpponrails·4 年前·0 コメント

Learn 3D Computer Graphics Programming from scratch

pikuma.com
72 ポイント·投稿者 cpponrails·4 年前·10 コメント

Raytraced Global Illumination Denoising

interplayoflight.wordpress.com
2 ポイント·投稿者 cpponrails·4 年前·0 コメント

Retro Game Consoles for Programmers

pikuma.com
2 ポイント·投稿者 cpponrails·4 年前·0 コメント

DeepMind’s new AI gives historians a powerful new tool to interpret the past

arstechnica.com
7 ポイント·投稿者 cpponrails·4 年前·1 コメント

Scientists claim hairy black holes explain Hawking paradox

bbc.co.uk
3 ポイント·投稿者 cpponrails·4 年前·0 コメント

Physicists find evidence of electron correlation in material for the first time

phys.org
3 ポイント·投稿者 cpponrails·4 年前·0 コメント

The sophisticated tech predicting if an advert will work

bbc.co.uk
1 ポイント·投稿者 cpponrails·4 年前·0 コメント

What is the right level of specialization? For data teams and anyone else

erikbern.com
1 ポイント·投稿者 cpponrails·4 年前·0 コメント

コメント

cpponrails
·4 年前·議論
Well in his defense, Cherno's goal is to build a game engine and a physics engine is a monster topic that would probably need many more hours of youtube content, which is not great for Youtube algorithm, and he did the same with the ECS code where he basically just included and used the EnTT library to handle ECS data structures. Besides that, there are already many books that cover the topic of physics engines. Why would he spend time doing that?
cpponrails
·4 年前·議論
I played Age of Empires. Is AoE considered isometric?