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delu

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Show HN: Littlebird – Screenreading is the missing link in AI

littlebird.ai
47 ポイント·投稿者 delu·4 か月前·25 コメント

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delu
·2 年前·議論
Ten years ago, I took a course on parallel algorithms (15-210 at CMU). It pitched parallelism as the future of computing as Moore's law would hit inevitable limits. I was sold and I was excited to experiment with it. Unfortunately, there weren't many options for general parallel programming. Even the language we used for class (SML) wasn't parallel (there was a section at the end about using extensions and CUDA but it was limited from what I recall).

Since then, I was able to make some experiments with multithreading (thanks Rust) and getting very creative with shaders (thanks Shadertoy). But a general parallel language on the GPU? I'm super excited to play with this!