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dontlaugh

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dontlaugh
·先月·議論
I'm not familiar with whatever strawman you're invoking here.

By "everyone" I mean game studio owners. They're desperate to not pay 30% to Valve / Sony / Apple / whatever.

The vast majority of people that work at game studios don't really care about that, they see a shrinking fraction of the profits of their employers and worsening conditions.
dontlaugh
·先月·議論
Having worked in the games industry for long time, everyone is constantly trying in vain to escape the 30% tax.
dontlaugh
·先月·議論
There’s nothing wrong with them going out of business either, though.
dontlaugh
·2 か月前·議論
Plenty of games (especially MMOs) have lots of gameplay logic in the server. In many cases that is intertwined with the rest of the intrastructure, like databases, logging, deployment or even subscription services. Lots of games simply wouldn’t be functional without the publisher’s infrastructure.

Of course that is regrettable and could be changed, but it would require a significant change in incentives.
dontlaugh
·3 か月前·議論
Python is worse, but not by all that much. After all, PyPy has been several times faster for many years.
dontlaugh
·4 か月前·議論
It does actually help. All heat radiated into the aluminium isn’t in the copper, so makes it to the environment. The copper remains cooler overall.
dontlaugh
·5 か月前·議論
Gmail was free, undercutting has always worked. Amazon does similar.

Using market success to excuse poor UX is pointless.
dontlaugh
·5 か月前·議論
Why would they bother to invade Taiwan when they’re winning economically and diplomatically?

Public opinion in Taiwan is rapidly changing towards peaceful re-unification and no one anywhere on earth trust the US will help them with anything.
dontlaugh
·5 か月前·議論
The other big problem would be the lack of intelligibility of English written by native speakers from different places.
dontlaugh
·6 か月前·議論
They’re killing Xbox themselves already, I doubt they care anymore.
dontlaugh
·6 か月前·議論
All major consoles support keyboard & mouse or similar.

The problem is more the audience. Console players generally expect to be able to just connect the console to the TV, sit on the sofa and play with the official controller. That’s all the game are required to support to be published on the platform.

Even if you were willing to play at a desk, you’d be matchmaking into a special (and small) mouse pool on the console game. Anyone willing to go through so much faff will accept the extra annoyances of a PC, even with kernel anti cheat.
dontlaugh
·6 か月前·議論
I was wrong about QUIC, for some reason I was sure I'd read it's little-endian.

I'm just pointing out that UDP is an extremely thin wrapper over IP and the preferred way of implementing new protocols. It seems likely we'll eventually replace at least some of our protocols and deprecate old ones and I was under the impression new ones tended to be little endian.
dontlaugh
·6 か月前·議論
Sure, that helps.

But even then, when everyone is trying out a new indie game there’s a chance it won’t work on non-Windows. It’s happened to me.
dontlaugh
·6 か月前·議論
They don’t care, they’re defunding Xbox and even the Windows team is hollowed out.
dontlaugh
·6 か月前·議論
If you want to play games with friends, you have to play whatever the group plays. This is especially problematic as the group tries out new games, increasing the chance you can’t join because you’re not on Windows.
dontlaugh
·6 か月前·議論
Oh really? I must’ve misread.
dontlaugh
·6 か月前·議論
More like it only happened because Sony restricted hardware access under Linux. If they had allowed GPU access, there would have been no motivation to attack the hypervisor.
dontlaugh
·6 か月前·議論
UDP is an implementation detail of QUIC, just a way to give IP-ish functionality to userspace. In practice, QUIC is a TCP alternative.

The OSI layer model is not necessarily as relevant as it used to be.
dontlaugh
·6 か月前·議論
For example, Cap'n Proto and QUIC are both little endian.

TCP is becoming increasingly less relevant, although I don't know if it'll ever actually disappear.
dontlaugh
·6 か月前·議論
Which will also become a historical artifact as new protocols are made to use little endian.