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dulvui

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投稿

Unity CEO says an upcoming Beta will allow to "prompt full casual games"

gamingonlinux.com
2 ポイント·投稿者 dulvui·5 か月前·0 コメント

Show HN: 99Managers – A libre sports management game made with the Godot Engine

99managers.org
1 ポイント·投稿者 dulvui·8 か月前·0 コメント

Dei.gov now forwards to waste.gov and asks for a password

mastodon.online
9 ポイント·投稿者 dulvui·昨年·0 コメント

Duplicate Godot custom resources deeply, for real

simondalvai.org
1 ポイント·投稿者 dulvui·昨年·0 コメント

Personal custom instructions, Bing web search, and more in Copilot on github.com

github.blog
1 ポイント·投稿者 dulvui·昨年·0 コメント

I Love Free Software Day 2025

simondalvai.org
1 ポイント·投稿者 dulvui·昨年·0 コメント

Neovim as External Editor for Godot

simondalvai.org
2 ポイント·投稿者 dulvui·昨年·0 コメント

Having Fun with Godot Movie Maker

simondalvai.org
2 ポイント·投稿者 dulvui·2 年前·0 コメント

Niantic uses Pokémon Go player data to build AI navigation system

arstechnica.com
2 ポイント·投稿者 dulvui·2 年前·0 コメント

Debian Sway v1 – My first setup

simondalvai.org
2 ポイント·投稿者 dulvui·2 年前·0 コメント

From VSCode/VSCodium to Neovim

simondalvai.org
4 ポイント·投稿者 dulvui·2 年前·2 コメント

MacOS sometimes leaks traffic after system updates

mullvad.net
402 ポイント·投稿者 dulvui·2 年前·252 コメント

A Post-Open World: contracts instead of licenses

linux-magazine.com
2 ポイント·投稿者 dulvui·2 年前·0 コメント

I quit my job to go full indie

simondalvai.org
3 ポイント·投稿者 dulvui·2 年前·0 コメント

Thunderbird Appointment- Make appointments as easy as it gets

appointment.day
3 ポイント·投稿者 dulvui·2 年前·0 コメント

Use WebSockets in Godot on itch.io with Caddy

simondalvai.org
1 ポイント·投稿者 dulvui·2 年前·0 コメント

Ask HN: Does AGPLv3 cover cloud gaming?

2 ポイント·投稿者 dulvui·2 年前·3 コメント

Commitment for permanent withdraw of TikTok Lite Rewards programme from the EU

ec.europa.eu
3 ポイント·投稿者 dulvui·2 年前·0 コメント

Aurora notice July 29 into July 30

thingy.social
1 ポイント·投稿者 dulvui·2 年前·0 コメント

Personal blog, as a solo game dev?

simondalvai.org
1 ポイント·投稿者 dulvui·2 年前·0 コメント

コメント

dulvui
·7 か月前·議論
On the other hand having a copyleft license without CLA makes rug pulls nearly impossible (once there are multiple contributors and copyright holders). But you are right, from a (commercial) value perspective, permissive wins.
dulvui
·2 年前·議論
I saw it but never tried it. I'll add it to my list.
dulvui
·2 年前·議論
Thanks, next time I'll make a more nuanced question, promise. I'm building open source games, not a cloud gaming platform. So I was just curious if the AGPL covers also cloud gaming, since I didn't really find something on the web to that specific topic.
dulvui
·2 年前·議論
This is the reason I really like Mastodon. No algorithm, just timesorted posts by who you follow.
dulvui
·2 年前·議論
The goal of this post and JS Naked Day itself is a reminder that a big part of the web can (and should) work without JS. It is surely needed for better user interaction, dynamic content etc. but it isn't needed everywhere.
dulvui
·2 年前·議論
I checked out some pictures and some human hands have only 4 fingers. Did they use the Simpons as training set?
dulvui
·3 年前·議論
That's true, but there are still some valid use cases like at work we have external companies creating and fixing apps for us and we deploy them independently with Github Actions. In my free time I create Godot games with no iOS specific code, so 99% of the times what works on Android or Desktop also works on iOS. (Yes, once I has iOS specific problems with texture compression formats)
dulvui
·3 年前·議論
You are welcome! All credit goes to the Github gist someone posted. I fully agree with you, this explains what Apples magic GUI does behind the scenes.
dulvui
·3 年前·議論
You can use Github Actions MacOs runners to build your app, so no pysical mac is needed to build and publish an app.
dulvui
·3 年前·議論
Cool thanks for the hint! I will check it out.
dulvui
·3 年前·議論
Great thank you so much! I already saw your fork and might simply merge it or see what I can integrate.
dulvui
·3 年前·議論
Oh thanks good to know, I saw that the headless build was gone but didn't try it yet. This weekend I'll take a closer look to it and see what changed.
dulvui
·3 年前·議論
Cool to see that my work was useful for you! Yeah, I have to update the default version to 4.x now, but you could have use the `godot-version` parameter to set it to 4.x like this

  - name: Godot HTML5 export
    uses: dulvui/[email protected]
    with:
      godot-version: 4.1
Probably I also need to improve the documentation.
dulvui
·3 年前·議論
You can disable dome features of Godot by using a custom build of the engine. I did that for my F-Droid builds, since a F-Droid build recipe builds all dependencies from source. But I don't know how many MB I saved.
dulvui
·3 年前·議論
Yes you are right, its that simple. I just made a Github Action wrapper around this 2 commands, that download and then caches the godot/butler files, so the next tun gets the files from the cache.