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eastoeast

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投稿

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1 ポイント·投稿者 eastoeast·5 か月前·0 コメント

Scorigami

nflscorigami.com
2 ポイント·投稿者 eastoeast·5 か月前·0 コメント

Ask HN: How do you prevent children from accessing your products?

6 ポイント·投稿者 eastoeast·6 か月前·5 コメント

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1 ポイント·投稿者 eastoeast·6 か月前·0 コメント

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1 ポイント·投稿者 eastoeast·8 か月前·0 コメント

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1 ポイント·投稿者 eastoeast·8 か月前·0 コメント

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1 ポイント·投稿者 eastoeast·8 か月前·0 コメント

Building a social media from scratch 1

youtube.com
1 ポイント·投稿者 eastoeast·9 か月前·0 コメント

Any hardware tinkerers have suggestions for building this mechanism?

opus.cafe
1 ポイント·投稿者 eastoeast·9 か月前·3 コメント

Best strategies to grow from 300 –> 1000 users?

opus.cafe
1 ポイント·投稿者 eastoeast·9 か月前·1 コメント

コメント

eastoeast
·先月·議論
This was on show hn years ago and it’s still my main sports source https://plaintextsports.com/
eastoeast
·6 か月前·議論
It's obvious from the profiles they fill out. Things like "I love pink things" or "I like kpop demons" etc. Just trendy kid stuff
eastoeast
·6 か月前·議論
I’m mostly a hardware engineer.

I needed to test pumping water through a special tube, but didn’t have access to a pump. I spent days searching how to rig a pump to this thing.

Then I remembered I could just hang a bucket of water up high to generate enough head pressure. Free instant solution!
eastoeast
·6 か月前·議論
Sweet, looking now to get some recommendations! I'm actually surprised more people don't have my two favorites overlapped more often (Mistborn and Name of the Wind)!

Question: when you don't search a book, it shows "Loved by X people", when you do, it shows "Book twins". I'd be really interested in seeing most frequently loved books, from people that like the book/books I'm searching. It would make it obvious I'm missing something!
eastoeast
·7 か月前·議論
This is a lot of fun! Works decently well on mobile too. One suggestion (although, take it with a grain of salt)- I didn’t notice the deselect since header disappears on zoom. Might be better that way, but might be useful sticked top. Nice work!
eastoeast
·7 か月前·議論
This is a great idea. I can’t believe I didn’t think of this, given I generate and screenshot so many “poster images” in html just like this. Haven’t played around a ton but seems intuitive. Nice work!
eastoeast
·7 か月前·議論
For the first time, I’m presenting a problem to LLMs that they cannot seem to answer. This is my first instance of them “endlessly thinking” without producing anything.

The problem is complicated, but very solvable.

I’m programming video cropping into my Android application. It seems videos that have “rotated” metadata cause the crop to be applied incorrectly. As in, a crop applied to the top of a video actually gets applied to the video rotated on its side.

So, either double rotation is being applied somewhere in the pipeline, or rotation metadata is being ignored.

I tried Opus 4.5, Gemini 3, and Codex 5.2. All 3 go through loops of “Maybe Media3 applies the degree(90) after…”, “no, that’s not right. Let me think…”

They’ll do this for about 5 minutes without producing anything. I’ll then stop them, adjusting the prompt to tell them “Just try anything! Your first thought, let’s rapidly iterate!“. Nope. Nothing.

To add, it also only seems to be using about 25% context on Opus 4.5. Weird!
eastoeast
·7 か月前·議論
This is pretty cool. Congrats on the launch! With anything, there will be multiple corner cases to handle, but I'm initially impressed!

Low hanging fruit feedback that would really improve the experience of many: I haven't been able to pinpoint it, but there seems to be double scroll bar enabled in both the container of the whole page (top navbar, and "non-content") and the actual wanted scrollbar inside the rendered content. Because of this, especially on mobile, when I try to scroll, the outside scrollbar "captured" my scroll input and I could never get past the Headline.

Might be a missing height: 100vh; or overflow-y: hidden in your min-h-screen class. Cheers!
eastoeast
·8 か月前·議論
Too accurate. Awesome!
eastoeast
·8 か月前·議論
I’m documenting my exact process of this here: https://opus.cafe/goal/jj/26#progress-6

Still a lot of learning to go, though
eastoeast
·8 か月前·議論
It's been a while. But I believe what caused me the most headache while trying to build something like this was handling the interactions between different elements. Declaring which objects were affected by "attacks" or could be "player interactive" or "affected by player but not by NPC". Really this boiled down to proper inheritance. But I found myself so deep and tangled a fresh reset would have been better. Then determining if the object itself or an "objective manager" should perform the calculation each cycle.. etc

It was messy. I ended up having NPC, Item, Attack classes and for each a NPC Manager, Item Manager, and Attack Manager to calculate all their interactions and states.

That's why your project seems interesting because it seems to handle the heavy lifting of behaviors and "behind the scenes".
eastoeast
·8 か月前·議論
This is really cool. Nice project!

I tried doing something much more rudimentary before. Will be following
eastoeast
·8 か月前·議論
I’m still working on https://opus.cafe/ outside my full time job.

It’s been a fun 3 year project. Just launched on iOS and am in user acquisition phase. Totally new learnings here! Getting users is definitely the hard part... I can build something all day
eastoeast
·8 か月前·議論
Haha, you are correct. I think they'd have to be a little bigger! Now I'm thinking the gearing might slip during movement.
eastoeast
·9 か月前·議論
We are discussing using a string and gear but haven't tested. Thank you!
eastoeast
·9 か月前·議論
You can see what I’ve tried so far in my goal progress. Any other things you guys would recommend? Thanks!