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franzb

2,181 カルマ登録 14 年前
Director of Rendering at Adobe.

Founder and lead of appleseed, an open source, physically based production renderer (https://appleseedhq.net/).

Email: [email protected]

投稿

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1 ポイント·投稿者 franzb·3 日前·0 コメント

Adobe's OpenPBR BSDF

github.com
2 ポイント·投稿者 franzb·4 か月前·0 コメント

Paris Shootings and Explosions Kill Over 100, Police Say

nytimes.com
623 ポイント·投稿者 franzb·11 年前·624 コメント

コメント

franzb
·昨年·議論
Wouldn't an AoT Python-to-x86 compiler lead to a similar situation where the x86 processor would "run Python directly"?
franzb
·昨年·議論
Adobe | Rendering Software Engineer in Test | On-site or remote, US or Western Europe

We’re a close-knit, remote-first team of engineers building next-generation, interactive rendering technology that powers a growing portfolio of high-profile creative tools, including the Substance suite of products.

We’re looking for a software engineer with a passion for computer graphics —real-time or offline— to lead and evolve our quality engineering efforts. This role combines strong software engineering skills with a deep focus on rendering quality and infrastructure. As part of the core rendering team, you’ll contribute C++ code, build tools and tests, and play a key role in ensuring the renderer stays fast, stable, and visually correct across diverse hardware.

Fee free to reach out if you have any questions, my email is in my profile.

https://careers.adobe.com/us/en/job/R154963/Rendering-Softwa...
franzb
·昨年·議論
What makes his library “standard”?