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fuyu

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投稿

Clip Studio Paint: Changes to the One-Time Purchase (Perpetual) Version in 2023

clipstudio.net
3 ポイント·投稿者 fuyu·4 年前·1 コメント

コメント

fuyu
·4 年前·議論
"The point" was to find a large project to test import performance, and it sounds like they hit that point dead center.
fuyu
·4 年前·議論
100 years is a long time for humanity to look into ways to counteract time travelling trolleys! Sure it _says_ the future trolley will kill 5 people, but if I were in that situation I'm fairly sure I wouldn't be so certain. In your "political" example: Do you want a guaranteed bad outcome now, or what we expect to be the same bad outcome later?
fuyu
·5 年前·議論
> But could you make a better game if you didn't need to funnel people into buying gems at all? The answer is always yes - you always need to give up something to make people buy gems.

This ignores the fact there aren't unlimited resources to develop and maintain a game. Not requiring people to buy gems would improve some areas of the game for sure, but making less money is certain to impact other areas of the game - you always need to give up something in order to fit things in budget.
fuyu
·5 年前·議論
Aren't the biggest costs from bandwidth, not storage? I'm sure they would love to reduce data transmission by 20% for browsers that support it.