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gbudee

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投稿

Hexagon Rendering

gameutility.bearblog.dev
7 ポイント·投稿者 gbudee·昨年·2 コメント

コメント

gbudee
·昨年·議論
Fixed, thank you!
gbudee
·2 年前·議論
That's fascinating! Do you recall any examples of such tweaks? To my mind, making the decision more complicated for all players, human and bot alike, would probably have been justified. But I suppose for a 1980s computer scientist targeting only the bot was an extra-interesting puzzle.
gbudee
·2 年前·議論
Location: VA, USA

Remote: Sure

Willing to relocate: Yes

Technologies: Unity, Godot, Unreal. Game engines... I'm an indie game dev! Have been for more than 5 years. Surely there are more of us on this site :-) My special interests are graphics and gameplay, but I've also created custom networking, pathfinding, physics, and procedural animation.

Résumé/CV: https://github.com/GBudee/GBudee.github.io/blob/main/Resume_...

Name: Guillaume Bailey

Email: [firstname].n.[lastname]@gmail.com