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gusfrehse

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投稿

Structure and Interpretation of Classical Mechanics

en.wikipedia.org
3 ポイント·投稿者 gusfrehse·4 年前·0 コメント

Introduction to Quantum Mechanics

en.wikipedia.org
2 ポイント·投稿者 gusfrehse·4 年前·0 コメント

コメント

gusfrehse
·3 年前·議論
Can vouch for the quantum mechanics one. Perfectly understandable while introducing heavy math machinery.
gusfrehse
·4 年前·議論
Hah wait until you find about chimarrão
gusfrehse
·4 年前·議論
In my samsung you can use the "trackpad" swiping up/down. It gives Home/End functionality.
gusfrehse
·4 年前·議論
Really nice, but ugh... it doesn't have english?
gusfrehse
·4 年前·議論
Do you still need to get the VBIOS from the gpu and patch it manually? tbh that was the scariest part
gusfrehse
·4 年前·議論
Just use cerr for debugging. It is not buffered so it always outuputs, even in unexpected crashes.
gusfrehse
·4 年前·議論
or die...
gusfrehse
·4 年前·議論
Maybe should be on another thread but: any weird tips for weight gain?
gusfrehse
·4 年前·議論
You can apply too much math in it, it's incredible.

Computer graphics has all the matrices/spaces/quaternions that are super interesting.

Then you have functional programming and all the things that come with it.

You use binary, not decimal.

You can make graphs really easily.

And all of these are interactive.

It's just a big math playground.