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hcs

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投稿

Virtual Boy on TV with Intelligent Systems Video Boy

hcs64.com
97 ポイント·投稿者 hcs·5 か月前·44 コメント

CD Extended Graphics

extended.graphics
5 ポイント·投稿者 hcs·7 か月前·3 コメント

コメント

hcs
·12 日前·議論
> If you're a carpentry shop that just bought power tools for the first time and you're worried that your employees are sticking with hand tools because that's what they know, then you look for sawdust.

Or count the fingers, I guess. It's all fun and games until someone looses AI.
hcs
·15 日前·議論
Though the ancients did recognize as occult forces magnetism (Thales, according to Aristotle, gave the motive power of magnets as an example that even apparently inanimate objects have souls) and electricity (from triboelectic effects with amber, whence comes the name, and which Thales discussed as induced magnetism, also Plato mentions the stunning caused by electric rays), though it would be a while before the connection was made between these phenomena.
hcs
·先月·議論
Pitch is the offset between the start of consecutive rows of pixels in the image, used to convert y coordinates into the start of any given row, so you access a pixel as buffer[y*pitch+x]. Often this is the image width, but can be greater depending on required alignment.
hcs
·先月·議論
If we're collecting anecdotes, it happened for me in more of my office jobs than not. Might have been relevant that these were smaller offices.
hcs
·2 か月前·議論
I liked it, still find good answers, and it was gratifying to provide answers when I could.
hcs
·2 か月前·議論


    enum Bool
    { 
        True, 
        False, 
        FileNotFound 
    };
https://thedailywtf.com/articles/What_Is_Truth_0x3f_
hcs
·2 か月前·議論
Some of my earliest programming exposure was a dBASE IV book my dad had for work, though it was some time before I put any of it into action. At that time I was reading manuals like fiction, only slowly realizing that I could actually use some of it with our computer.
hcs
·2 か月前·議論
> millenials got the birth of social media

..and a lot of us weren't thrilled about it.
hcs
·2 か月前·議論
It's a honeypot for pedants
hcs
·3 か月前·議論
> Or you do not consider MUL/DIV "arithmetic", or something.

Multiplier and divider are usually not considered part of the ALU, yes. Not uncommon for those to be shared between execution threads while there's an ALU for each.
hcs
·3 か月前·議論
I phrased that badly, Dragon's Lair was the example of low process intensity.
hcs
·3 か月前·議論
Even on NES a lot of games use CHR-RAM so arbitrary bitmaps are at least possible, though only a small part of the screen is unique without some rarely used mapper hardware. Zelda and Metroid mostly just use this to compress the graphics in ROM, Qix is a simple example with line drawing, Elite is an extreme one.

I made a demo of the Mystify screensaver using the typical 8KB CHR-RAM. Even with a lot of compromises it has pretty large borders to avoid running out of unique tiles. https://youtube.com/watch?v=1_MymcLeew8
hcs
·3 か月前·議論
Chris Crawford called this "process intensity", he noted it at least back to 1983 with Dragon's Lair, discussed in this 1987 article https://www.erasmatazz.com/library/the-journal-of-computer/j...
hcs
·3 か月前·議論
Or you can just hit the Random button https://en.wikipedia.org/wiki/Special:Random
hcs
·3 か月前·議論
There's a restrictions on games with even simulated gambling
hcs
·3 か月前·議論
You are more quickly being carried by the ground further from where you would otherwise be. Hope that clears it up.
hcs
·4 か月前·議論
Not the same thing but I was reminded of a joke about the puzzle game Stephen's Sausage Roll:

> I have calculated the value of Pi on Sausage Island and found it to be 2.

https://web.archive.org/web/20240405034314/https://twitter.c...
hcs
·4 か月前·議論
As they say in a somewhat different context: worse is better
hcs
·4 か月前·議論
> But what if you could push?

There are a number of so-called "bounty" programs like this for software, I don't know how well any of them work.
hcs
·4 か月前·議論
Or grade accounts by the logarithm of how many accounts were registered before them, like Slashdot. (This is tongue in cheek as I assume yours was.)