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jakey_bakey

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投稿

High Performance Swift Apps

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·13 日前·0 コメント

Touch to Pixels: UI Pipeline Internals on iOS

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·27 日前·0 コメント

Granola Notes from WWDC 2026

wwdc.jacobstechtavern.com
1 ポイント·投稿者 jakey_bakey·先月·1 コメント

Deadly Sins of Cargo Culting

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·2 か月前·0 コメント

URLSession to Electrons: how networking works under the hood

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·2 か月前·0 コメント

Is SwiftUI as fast as UIKit in iOS 26?

blog.jacobstechtavern.com
3 ポイント·投稿者 jakey_bakey·3 か月前·0 コメント

Agentic AI Engineering Workflows for iOS in 2026

blog.jacobstechtavern.com
1 ポイント·投稿者 jakey_bakey·3 か月前·0 コメント

How to design an SDK to handle $10B in transactions

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·5 か月前·0 コメント

Copy-on-write teaches you everything about Swift Internals

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·6 か月前·0 コメント

Method Dispatch in Swift: The Complete Guide

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·6 か月前·0 コメント

2025: The Year SwiftUI Died

blog.jacobstechtavern.com
3 ポイント·投稿者 jakey_bakey·7 か月前·0 コメント

Swift for Android vs. Kotlin Multiplatform

blog.jacobstechtavern.com
17 ポイント·投稿者 jakey_bakey·7 か月前·6 コメント

Backend-Driven SwiftUI

blog.jacobstechtavern.com
5 ポイント·投稿者 jakey_bakey·8 か月前·0 コメント

When to Kill a Project

blog.jacobstechtavern.com
2 ポイント·投稿者 jakey_bakey·8 か月前·0 コメント

Make Loading Screens Fun with the SwiftUI Game Engine

blog.jacobstechtavern.com
1 ポイント·投稿者 jakey_bakey·8 か月前·0 コメント

The Great Connection Pool Meltdown

blog.jacobstechtavern.com
1 ポイント·投稿者 jakey_bakey·8 か月前·0 コメント

The Terrible Technical Architecture of My First Startup

blog.jacobstechtavern.com
3 ポイント·投稿者 jakey_bakey·8 か月前·0 コメント

Joel Spolsky: Things You Should Never Do (2000)

joelonsoftware.com
3 ポイント·投稿者 jakey_bakey·9 か月前·0 コメント

[untitled]

1 ポイント·投稿者 jakey_bakey·9 か月前·0 コメント

My wife gave me 100 days to make it as an indie creator

blog.jacobstechtavern.com
5 ポイント·投稿者 jakey_bakey·9 か月前·3 コメント

コメント

jakey_bakey
·先月·議論
I'm pretty awful at watching WWDC videos. Usually I bookmark about 70 and I only end up watching about three or four.

This is a little resource I created for myself to help decide which videos to spend time on, and to help me recall key points.
jakey_bakey
·6 か月前·議論
It always sends me to sleep when IP enthusiasts lament the lack of adoption for IPv6.

It's obvious to anyone that looks at the two formats that any kind of hacky workaround like NAT gateways will be preferable indefinitely to actually adopting the monstrosity that is IPv6.
jakey_bakey
·7 か月前·議論
Frankly, in the modern day, basically all of the solutions are good until you're talking about very strict performance requirements.
jakey_bakey
·7 か月前·議論
I don't know enough about Open Swift UI to answer. Are they gone? With Skip Tools, anything is possible, probably.
jakey_bakey
·7 か月前·議論
There's always rough edges, but I would say that shared core platform code can usually work pretty well and save time once you got through the overhead of setup.
jakey_bakey
·9 か月前·議論
Sick!
jakey_bakey
·9 か月前·議論
Thanks for sharing! :)
jakey_bakey
·9 か月前·議論
Lol my life is an autism simulator
jakey_bakey
·2 年前·議論
tl;dr it's an acronym that explains how the operations happening inside a database are reliable.

For example, when making a bank transfer, the database guarantees that the update doesn't happen twice by accident.
jakey_bakey
·3 年前·議論
"Coping Mechanisms: Over the years, adults develop various coping strategies that can mask ADHD symptoms. For instance, someone might excessively rely on calendars, to-do lists, or alarms to compensate for forgetfulness."

You're goddamn right I do
jakey_bakey
·4 年前·議論
Wow I should really start reading this Worm thing
jakey_bakey
·4 年前·議論
If you're gunning for a job why would you want to represent your comp as lower?