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knackers

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投稿

Snowboard Kids 2 is Recompiled

blog.chrislewis.au
3 ポイント·投稿者 knackers·20 日前·0 コメント

Snowboard Kids 2 is 100% Decompiled

blog.chrislewis.au
2 ポイント·投稿者 knackers·2 か月前·1 コメント

The long tail of LLM-assisted decompilation

blog.chrislewis.au
81 ポイント·投稿者 knackers·5 か月前·30 コメント

Finding Jingle Town: Debugging an N64 Game Without Symbols

blog.chrislewis.au
39 ポイント·投稿者 knackers·7 か月前·5 コメント

The unexpected effectiveness of one-shot decompilation with Claude

blog.chrislewis.au
241 ポイント·投稿者 knackers·7 か月前·125 コメント

Using Coding Agents to Decompile Nintendo 64 Games

blog.chrislewis.au
5 ポイント·投稿者 knackers·8 か月前·1 コメント

コメント

knackers
·7 か月前·議論
https://github.com/cdlewis/snowboardkids2-decomp

A matching decompilation of snowboard kids 2 for the n64. Why this game? Well it's awesome but also I wanted to work on a decomp project from scratch. I've written several blog posts about my experience for those interested. I hope to do more in the future, probably with less of an AI focus.

* Using Coding Agents to Decompile Nintendo 64 Games https://blog.chrislewis.au/using-coding-agents-to-decompile-...

* The Unexpected Effectiveness of One-Shot Decompilation with Claude https://blog.chrislewis.au/the-unexpected-effectiveness-of-o...
knackers
·7 か月前·議論
I've been experimenting with running Claude in headless mode + a continuous loop to decompile N64 functions and the results have been pretty incredible. (This is despite already using Claude in my decompilation workflow).

I hope that others find this similarly useful.
knackers
·8 か月前·議論
Decompiling Snowboard Kids 2 for the Nintendo 64! https://github.com/cdlewis/snowboardkids2-decomp

The work is mysterious but important.