HackerTrans
トップ新着トレンドコメント過去質問紹介求人

maloga

no profile record

投稿

[untitled]

1 ポイント·投稿者 maloga·先月·0 コメント

Making GitHub Issues Search Suck Less with BigQuery, Vertex AI and CloudQuery

cloudquery.io
2 ポイント·投稿者 maloga·9 か月前·0 コメント

Making GitHub Issues Search Suck Less with CloudQuery, PgVector and OpenAI

cloudquery.io
5 ポイント·投稿者 maloga·10 か月前·0 コメント

Making games in Go: 3 months without LLMs vs. 3 days with LLMs

marianogappa.github.io
358 ポイント·投稿者 maloga·11 か月前·225 コメント

コメント

maloga
·11 か月前·議論
Agreed, I got an LLM to build me a Super Mario Bros game with 0 code and it's playable after 2 prompts but I'm stuck with the spritesheet as well.
maloga
·11 か月前·議論
Nah, whatever bug you're referring to is my fault, haha, don't blame the LLM. But in between game state bugs are very unlikely, haha: https://github.com/marianogappa/escoba-de-15/blob/main/src/A...

I can't imagine state surviving a location reload with nothing on local storage and no server.
maloga
·11 か月前·議論
I think the reason is because you have to pay a non-negligible amount of money per game you publish, and most don't expect to make that back. In my case, making money wasn't my goal, as I explain in the article.
maloga
·11 か月前·議論
No need to think or guess. You can just bite the bullet and actually read the article. I explained why I built it.