TravelNest | Edinburgh, UK | Software Development Engineer | ONSITE, Full-time | https://travelnest.com
We are recruiting software engineers at all levels to help us on our mission of transforming the vacation rentals B2B market. We take culture very seriously, and are looking for people who:
* Understand that software is about solving customer problems as much as writing code
* Are happy to take risks and learn from failure
* Can deliver high impact in an agile and changing environment
* Act with kindness towards each other
As an engineer, you will be working in cross-functional teams, creatively solving problems with technology. You will build products while contributing to engineering best-practices and sharing knowledge across the function and business as a whole.
We use a lot of Python, all hosted in AWS and utilizing various AWS products for storage, messaging etc. We practice continuous delivery, commiting code straight into production with safety through automated tests and alerts. As engineers we take responsibility for testing, deploying and monitoring the services we build.
You don’t need experience in our exact stack, just a track record of delivering successful software and an eagerness to learn. You might specialize in one area such as front-end or back-end, but will be willing to work anywhere in the stack according to most impact on our goals.
This reminded me of Phil Roberts' excellent talk a couple of years ago at ScotlandJS: "Help, I'm stuck in an event loop". Well worth the 20 minute watch. https://vimeo.com/96425312
Hiring for Java, Python, Front-End, QA, Devops Engineers
The leading daily fantasy sports site in the US. We're growing rapidly, it's a fantastic company to work for - more information on the site. Oh, and you don't need to know anything about sports :-)
Some stats as of 11/2014
* Over 2.5M users
* 400+ servers
* 125k game entries per hour
* 2 million page impressions per hour
* 100k concurrent users
* 5k requests per second through our API
* 400 million HTTPS requests through our load balancers per day
* 6 Terabytes of outbound bandwidth per day
Maybe I'm just showing my low IQ, but it takes me 20 or 30 seconds just to understand some of the problems. Maybe introduce difficulty levels? Currently, I can't ever solve a problem if it takes me more than 1 minute - I'd like to be able to get to an answer, even if it's then worth zero points (or even goes into negative points?).
I like the idea, but I can't play more than 2 or 3 rounds. Or maybe the game just isn't aimed for people like me...
Quoting Michael Winner, a multimillionaire conservative, probably isn't your best line of argument :)
But seriously, these are both personal opinions, and the first one even seems to be working against your original assertion that the honour is meaningless.
All things considered, if you have an issue with the monarchy and the "aristocratic" government (not quite accurate, but there's a point there), that's completely valid. Rallying against an almost entirely unrelated honours system is way off-target, and I would imagine that abolishing it would do more harm than good.
I think you're confused about what this honour actually is. Receiving an OBE doesn't imbue any extra rights or powers, it's literally just an award for doing something that helps others. That's specifically what it was created for.
You can't be born into it, and the system has traditionally honoured thousands of 'normal' people that have been nominated, usually by their peers, for doing work in their field or community.
Their problem is finding the cash to build 2 crash cars - until they have the money to do that, they can't sell, and obviously it's far harder to get investment without the safety certifications.
I've seen they've put a similar power train into the chassis of a Vauxhall VX220, so maybe that's the road they'll take with it. Although that would put them in direct competition with Tesla, so perhaps not.
First thing that pops to mind is jQuery animations vs CSS transitions/keyframe animations, especially on low-powered mobile devices. I guess that's not explicitly jQuery vs JS, but it's still an example of how it can be done far better.
There's also the fact that you don't have to include a gigantic library of functions you'll never use, just to show a box when you click a button. 37kb is way over 10% of my ideal page load for a simple to moderate site.
I would say that knowing how operators are affecting your code is something that a lot of JS devs probably don't fully grok. For example, why this works: ~function(){}(); or why this... x = (y = 1, 3) ... sets x equal to 3 and y equal to 1. It's not too useful in day-to-day coding, but it shows a deeper understanding of what's going on in there.