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mtejo

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投稿

My Month Using Claude Code

matthewtejo.substack.com
1 ポイント·投稿者 mtejo·5 か月前·0 コメント

Making Nintendo DS ROMs with Rust

matthewtejo.substack.com
32 ポイント·投稿者 mtejo·5 か月前·4 コメント

Taking on Anthropic's Public Performance Engineering Interview Challenge

matthewtejo.substack.com
1 ポイント·投稿者 mtejo·5 か月前·1 コメント

コメント

mtejo
·4 か月前·議論
Ive been running with this little ongoing project of making little nintendo ds games with rust.

I put together a pretty basic portal clone. I think its pretty cool to see it come together, animations, level creation, portal jumps.

The basic hardware on the ds makes 3d pretty approachable. Ive found opengl overwhelming in the past. It seems like a fun platform to make games on, but idk if there is any active ds homebrew communities. Anyway sharing because i thought it was cool, hard to find anyone that seems to be to interested. I thought about getting a 3ds but they are surprisingly expensive now
mtejo
·5 か月前·議論
I did see that but the readme kind of scared me off.
mtejo
·5 か月前·議論
With enough effort yeah. Since it can use all of libnds all of the input, displays, memory regions are available to use.
mtejo
·5 か月前·議論
Wrote a short blog post about my experience working on Anthropic's public performance interview question.I really wrote it too, AI only helped with the code lol
mtejo
·昨年·議論
I was curious how type checkers work for python, so I started making my own toy one.

Github repo has a link to what I plan to make a series of blog posts I started writing about it

https://github.com/tejom/python-type-check