HackerTrans
トップ新着トレンドコメント過去質問紹介求人

murlin

no profile record

コメント

murlin
·2 年前·議論
Agree that there are a great many reasons to "cheat" - as a kid reverse engineering and pwning or applying that knowledge to games I played was formative, with the goals of the game a useful starting motivation.

With online games making things not fun for others is not as good. Unless it's really funny.
murlin
·2 年前·議論
Rather sure that the only way to market most anything is to make it very visible and quickly understandable (or have the appearance of). It's unclear to me what Ginger Bill expects from the language, a less used and well loved tool is good too (tee hee). Amongst whom should it be popular? How do you make as many of them as possible understand what problems it solves?

Money's a different question hey - there's more funding in open source than there used to be and you can really just ask for money and fill out paperwork and get grants and such if it's a useful project, otherwise it will need to embed into some kinds of important projects so that companies need to invest in it. Can Odin do that?

Asking the internet how to market a niche thing that they've never built is questionable at the outset though :v) Do wish the best for Odin though, it's kino.