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nycdotnet

405 カルマ登録 10 年前

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nycdotnet
·3 日前·議論
Space Shuttle missions returned their crew alive 98.5% of the time.
nycdotnet
·3 か月前·議論
In the section “Hardware-accelerated WAL checksums” he explains how the JIT compiles away the hardware support stuff depending on the exact capabilities of the system its on. With AOT you don’t get this - it’s way more coarse like x64 vs ARM
nycdotnet
·3 か月前·議論
TypeScript tried to accurately model (and expose to language services) the actual behavior of JS with regards to null/undefined. In its early days, TypeScript got a lot of reflexive grief for attempting to make JS not JS. Had the TS team attempted to pave over null/undefined rather than modeling it with the best fidelity they could at the time, I think these criticisms would have been more on the mark.
nycdotnet
·5 か月前·議論
I am a C# dev by day and love working with it. I miss interfaces, Linq, and the nicer pattern matching features of C# when using GDScript, but overall GDScript is quite adequate for what it needs to do and the game dev loop feels faster when using it. They can interop as well without too much friction, so if you have the .NET version of Godot, it can have some code in C# where (if?) you need it and other code in GDScript when you don’t.
nycdotnet
·5 か月前·議論
might be geometry dash.
nycdotnet
·9 か月前·議論
This is Conway’s Law: You ship your org chart.
nycdotnet
·10 か月前·議論
The shuttle’s solid rocket boosters splashed down in the ocean via parachute, and were recovered and reused. The main engines and thrusters/rcs were also reused. Only the external tank was disposed. The issue with the shuttle (among many) was that the reuse was not actually economical due to the maintenance required between each launch.
nycdotnet
·10 か月前·議論
In some software platforms, the tooling makes it really easy to use a debugger to see what’s happening, so it’s common for everyone on the team to use them all the time.

The comment you’re responding to mentioned pulling code into a function. As an example, if there’s a clever algorithm or technique that optimizes a particular calculation, it’s fine to write code more for the machine to be fast than the human to read as long as it’s tidy in a function that a dev using a debugger can just step over or out of.
nycdotnet
·3 年前·議論
same with C#